Added remaining builds I missed. Sorry for the late update. =w=
Someone suggested to me that a "Non-recommended Weapons" section should be added. Any feedback?
If you were to do that, I'd suggest that you add I. Rod for Defeat/Capture. Too slow for both of those, and with how some of the maps are so big, I don't know WHY anyone would use one for those battle modes (the other two modes might also be included in this with the condition Flask Lost, considering how the I. Rod is already difficult to flask to full as is).
-C1 thrust for troops.
-Slot 1 defense.
-Slot 2 damage.
-Slot 3 life.
-Slot 5 attack.
Assuming balanced 4332x build => 35 flasks
Compared to say...., another popular choice like Cudgel:
-No C1 for troops
-Slot 2 attack
-Slot 3 defense
-Slot 5 damage
-Slot 6 life
Assuming balanced 4332x build => 44 flasks
Matters of opinion when someone think a weapon should or should not be used! 8D
But compared to IRod or TRods, I think TPicks needs waaaaaay more skill to use in capture/defeat/destroy. Good luck flasking slot 5 and 6 atk/dmg and take/defend base with 100 speed, plus aggro that doesn't matter if your opponent have a quick flask weapon. Use it on flask lost game too as an icing to the cake. =P