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Shalghar

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Shalghar
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24 Apr 2012
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375
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Germany
PostedJun 12, 2012 12:58 am
mjollnir77 wrote:
For what it's worth, on GAMIGO I got just the 170 shield, seals as follow

Evasion: 200
Shor Range Evasion: 200
Long Range Evasion: 200
Powerblock: 10%
Dex: 50  


Worth nothing, check out all complaints about disadvantages for some classes there in the forums (if they have not deleted it again) concerning some classes not getting 100% cast up / spell cooldown seals.
Very unlikely that seals will be the same.
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misfisto

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697
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PostedJun 12, 2012 3:01 am
so new stuff tonight i guess Smile after all its been 1 month since they got it dont think it takes long to just test new armor drops?

Pimorez

GameSage: Last Chaos
Pimorez
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PostedJun 12, 2012 3:49 am
misfisto wrote:
so new stuff tonight i guess Smile after all its been 1 month since they got it dont think it takes long to just test new armor drops?  


Only new armour drops? Don't forget that there's new weapons, monsters, raid system(?) and a new P2 pet coming. These also need to be tested. And who knows what else is on it's way (probably not as exciting, but it still needs to be tested.)

MareZ

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MareZ
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PostedJun 12, 2012 4:35 am
Pimorez wrote:
misfisto wrote:
so new stuff tonight i guess Smile after all its been 1 month since they got it dont think it takes long to just test new armor drops?  


Only new armour drops? Don't forget that there's new weapons, monsters, raid system(?) and a new P2 pet coming. These also need to be tested. And who knows what else is on it's way (probably not as exciting, but it still needs to be tested.)  

It's basically a bunch of new (Demon Boss etc) and copied (Norg brothers) mobs thrown into a pot (Demon arena opened, no new dungeon or raid) dropping the 170-173 items just with (hopefully) better seals (with cast+eva / HR,atk,crit,HP,MP / skills on the items of the German version) along with a new exp pet.
Sadly the new weapon/armor covers will most likely not be implemented if they are C1, maybe we get lucky and they change them into C2...

MareZ ~ lvl 178 Assassin ~ Katrissa

headsprouter

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headsprouter
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565
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Germany
PostedJun 12, 2012 4:36 am   Last edited by headsprouter on Jun 12, 2012 4:44 am. Edited 1 time in total
Shalghar wrote:

Worth nothing, check out all complaints about disadvantages for some classes there in the forums (if they have not deleted it again) concerning some classes not getting 100% cast up / spell cooldown seals.
 

what about knight and titan here?!



Pimorez wrote:
misfisto wrote:
so new stuff tonight i guess Smile after all its been 1 month since they got it dont think it takes long to just test new armor drops?  


Only new armour drops? Don't forget that there's new weapons, monsters, raid system(?) and a new P2 pet coming. These also need to be tested. And who knows what else is on it's way (probably not as exciting, but it still needs to be tested.)  


i doubt there will be a new raid system... sadly >.<
they probably just gonna add some new mobs to the demon arena... i dont see any possibility to make a Raid out of the Demon Arena.
=> new mobs in demon arena, whose drop new gear. Guild Stuff. EXP Pet. new Backgear?
==> 1 month waiting for things that probably will get boring in 1 week or less. (would be quite awesome if there'd be a real new raid system, but with just new mobs on an alrdy existing spot will get boring rly fast!)

Pimorez

GameSage: Last Chaos
Pimorez
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2992
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Netherlands
PostedJun 12, 2012 4:44 am
Technically you are waiting for this content since the moment they started developing it because you would eventually want it anyways.

And the new monsters also have to be tested, and most likely get their stats adjusted, as I don't think the devs are bright enough to adjust the stats of the monsters by themselves.

About the raid system, I thought fish or Errat posted that somewhere, could be wrong though.
But the respawn timers and such of the monsters do need to be tested, because if the armour is that much greater than the current 170-172 armour and 173 weapons, it should not be as common as the current 170-172 armour (mainly the helm), because that would ruin the fun of drophunting and teaming up with friends and foes to get that equipment.

MareZ

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MareZ
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Location
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PostedJun 12, 2012 6:21 am
Pimorez wrote:

And the new monsters also have to be tested, and most likely get their stats adjusted, as I don't think the devs are bright enough to adjust the stats of the monsters by themselves.
 

Makes me wonder why the stats have to be (?) / are being adjusted...
Maybe to give players a reason (besides being OP with 1hit PvP) to make 200$ weapons to kill mobs with a few tril HP where players on the ex Korean or German version kill the same mobs with a few mil HP with +15 weapons?

(these are theses/facts, not conspiracy assumptions or flames)
Just saying, never close your eyes...


EDIT:
For some constructive input: It'd be nice if stats like stun/stone/snare resistance would be adjusted (also for Keron scrolls and ninjas!) so you actually start fighting bosses (in parties) without hitting a non moving target for 20min to get yor exp/drops.
This has been implemented for many elite mobs (compra and even commanders) but sadly not for the new maps' mobs (Norg etc).

MareZ ~ lvl 178 Assassin ~ Katrissa

Pimorez

GameSage: Last Chaos
Pimorez
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2992
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Netherlands
PostedJun 12, 2012 6:43 am   Last edited by Pimorez on Jun 12, 2012 3:49 pm. Edited 1 time in total
Stats have to be adjusted because our Compra got it's stats adjusted, (I believe) all monsters in Tarian have got their stats adjusted, and with the current amount of +20 or higher weapons, the new monsters need to have their stats adjusted if Aeria does not want those monsters to be 3 hit (and to keep the armour from being common).

About the facts/conspiracy theories/assumptions, you are correct. Aeria has sold power (Master Stones) to the players, so now new content which was designed for the game it was supposed to be (no Master Stones) has to be adjusted to those Master Stones.

@Shalghar, you're right about the 2nd paragraph, guess I didn't think about that (though personally I believe a small part of this issue is the community's fault, not that of Aeria).

Shalghar

Rank 1
Shalghar
Joined
24 Apr 2012
Posts
375
Location
Germany
PostedJun 12, 2012 12:59 pm
Pimorez wrote:
Stats have to be adjusted because our Compra got it's stats adjusted, (I believe) all monsters in Tarian have got their stats adjusted, and with the current amount of +20 or higher weapons, the new monsters need to have their stats adjusted if Aeria does not want those monsters to be 3 hit (and to keep the armour from being common).

About the facts/conspiracy theories/assumptions, you are correct. Aeria has sold power (Master Stones) to the players, so now new content which was designed for the game it was supposed to be (no Master Stones) has to be adjusted to those Master Stones.  


Making former free to play content more pay to play.
A direction in game "development" that fits well into already implemented things like virtually useless supporters (weaker than pots), stealing of skills (and replacing them with items) which is likely to finally get this version of LC down like the korean one.

The poor argument that something should not be common is contradicted everytime when monsters can not be killed without the "uncommon" things, thus making the "uncommon" things needed in such amounts that they become common anyway.
This sort of game "design" can well lead to frustration for all players not willing to pay a cars prize for "uncommon" pixels, so quitters will reduce the amount needed.
If that is all the designers are capable of, no wonder their version did not stay online.
After 4 years they still not understood its useless to balance everything for some overequipped solo classes then let all players and all classes try to meet standards set this way.


Back to topic: dont expect anything special. The exp eagle, some monsters (some more of the land of copyandpastiya), some more disbalancing, the usual amount of bugs.
Oh and those awesome (?) pieces of equip.
I do not believe i forgot anything important in this list.

RoronoaZorox1

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RoronoaZorox1
Joined
14 Sep 2011
Posts
216
Location
New York United States
PostedJun 12, 2012 5:18 pm
Pimorez wrote:
Technically you are waiting for this content since the moment they started developing it because you would eventually want it anyways.

And the new monsters also have to be tested, and most likely get their stats adjusted, as I don't think the devs are bright enough to adjust the stats of the monsters by themselves.

About the raid system, I thought fish or Errat posted that somewhere, could be wrong though.
But the respawn timers and such of the monsters do need to be tested, because if the armour is that much greater than the current 170-172 armour and 173 weapons, it should not be as common as the current 170-172 armour (mainly the helm), because that would ruin the fun of drophunting and teaming up with friends and foes to get that equipment.  


lmao. Funny @ drop hunting. If its really that rare everyone is gonna use purple gear blessing to get it. If you want to make it rare make PGB not useable to get those gear or whatever

There are 3 things you should never underestimate. Me,Myself and I
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