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prpiyer

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Joined
16 Jun 2011
Posts
13
Location
United States
PostedMay 21, 2012 1:47 am
one.who.knows wrote:
Superman0X wrote:
shadyboiii wrote:
Superman0X wrote:
Unfortunately, we have a hard time finding developers that support us in our belief that providing quality entertainment will in of itself earn money. They mostly feel that we should be charging more for every little thing ,and getting as much money as quickly as possible.  

That's interesting, because if you compare Korean AVA to the American version, you'll realize how bad this one is. They share the same developer, so if what you're saying is true, then it must be ijji's fault that this version is so bad in terms of events/content. Furthermore, you're saying that once the transfer to aeria is complete, you will begin hosting events and giveaways equal to what goes on in the Korean version.  


The developer decides the content. We ALWAYS want more content... but it is up to the developer to decide if we are making enough money to justify it. They often desire for us to make more money, before they will spend the resources to create/deploy content. The developers goal is to maximize the returns on the time/money that they spend on making the game.  


I see. Let me take AVA for example. A new game that you are going to host and be the new publishers in USA and EU. Well, to be honest, I don't understand how you guys can't see how things are going. I mean, you obviously can't be that blind. I will explain.

You can't really make much money if you are going to continue with the current version of ijji's AVA and transfer all the accounts from ijji to Aeria Games. It's in your power to discontinue ijji's AVA and create another, fresh, version of AVA. Meaning, to start a totally new, "beta" (you can say, rolled-back version of ijji's AVA) AVA that has only the content ijji's AVA had back in 2009, and slowly get all the patches and the content back from Redduck (the developers of the game).

Not only you will make a lot of money out of it, you will also get back lots of players to play this game, and the game will become competitive again. What's more important, the community will be more than happy about it (they may be a little upset they're losing their ijji account but that really doesn't matter, they will all register for a new account to play a rolled-back version of the game and eventually be happy with it). After all, AVA was at its finest back in that time when it was without all the overpowered guns and armors.

Otherwise, expect this game to die. ijji's community will keep hating on you. You will find yourself actually losing money rather than making money out of it. Remember well my words.

I really hope that you will take my point and think about it very well,
peace.  


If aeria did this, U.A.V.A would die. Do you know how long players have spent improving their accounts? almost 3 years. That's right. Almost 3 years. If you had spent that long on a game, just to have it "rolled back" to the start, how would you feel? This would bring so much hate onto Aeria. Did you even consider the ijji community's feelings towards this?

You say " may be a little upset they're losing their ijji account but that really doesn't matter, they will all register for a new account to play a rolled-back version of the game and eventually be happy with it". 3 YEARS spent on an account JUST to have it rolled back? You sir, need to consider your words before you speak them.
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DawnIight

Rank 0
Joined
19 Apr 2012
Posts
4
Location
Canada
PostedMay 21, 2012 6:19 am
I love how our version gets the short end of the stick. This game has been out in the NA for like 2-3 years, and we still get utter, and fucking garbage events. Why do you think the playerbase has gone down since it's been released?? Because we get no god **** good events, no frigging tournaments like the other versions get, garbage content updates, like wtf.

I'm tired of getting the garbage stuff we get. We've been supporting this game for FARRR to long for the amount of crap we have to deal with, yet IJJI, has yet to give back to the community.

"Spend 400 gcoins, and get a free weapon" The fk is this garbage. I don't want to spend money to participate in an event. ( It's a garbage event anyway. ) So why not give us something that the Korean, or Japanese games get.

They just had an event where you play like 21 out of 30 days in the month of May and you get a free capsule gun of your choice. Why can't we get something nice like this instead of these garbage, and awful "Events" that you give us. I'm done supporting this game, it's just been getting worse, and worse due to poor handling, and lack of events.

PZ

Superman0X

GameMaster: USA
Superman0X
Joined
11 Jun 2007
Posts
11289
Location
San Jose United States
PostedMay 21, 2012 6:23 am
one.who.knows wrote:

I see. Let me take AVA for example. A new game that you are going to host and be the new publishers in USA and EU. Well, to be honest, I don't understand how you guys can't see how things are going. I mean, you obviously can't be that blind. I will explain.

You can't really make much money if you are going to continue with the current version of ijji's AVA and transfer all the accounts from ijji to Aeria Games. It's in your power to discontinue ijji's AVA and create another, fresh, version of AVA. Meaning, to start a totally new, "beta" (you can say, rolled-back version of ijji's AVA) AVA that has only the content ijji's AVA had back in 2009, and slowly get all the patches and the content back from Redduck (the developers of the game).

Not only you will make a lot of money out of it, you will also get back lots of players to play this game, and the game will become competitive again. What's more important, the community will be more than happy about it (they may be a little upset they're losing their ijji account but that really doesn't matter, they will all register for a new account to play a rolled-back version of the game and eventually be happy with it). After all, AVA was at its finest back in that time when it was without all the overpowered guns and armors.

Otherwise, expect this game to die. ijji's community will keep hating on you. You will find yourself actually losing money rather than making money out of it. Remember well my words.

I really hope that you will take my point and think about it very well,
peace.  


If the Ijji version of AVA is discontinued, we lose our license, and the game goes away.We feel that the current version of AVA is better than no version. We dont have any plans at this point beyond getting the game on our servers. We cant even really evaluate the games performance until that time.

The current transition has taken many more months than planned/expected, and has been very difficult for our staff. We will all be happy when it is complete, and when we can get a better understanding of the issues with the current Ijji games.

chinnnc wrote:

Than said so, if they want you, the publisher to gain lots of profits, then they're doing it wrong. Making so much meaningless promotional events that requires the players to spend money on AP/G-Coins is not a good way to get a quick buck.

Having the same useless G-Coin/AP events makes the content so repetitive & boring that nobody would actual purchase anymore. You need something new to capture the attention to the publisher & the game.

it's like at a restaurant, you're always buying the same meal everyday and then suddenly, one day, you are trying something new on the menu. It's the sense of willingness to purchase or participate in something new.

I don't know who specifically plans your events or content but he/she is obviously making things worse.  


The Developer isnt interested in if the publisher makes money, as long as they can keep the game operating, and make them money. If the Publisher goes under, they can resell the game to another, and make their money there. This is what has happened with Ijji.

DawnIight wrote:
I love how our version gets the short end of the stick. This game has been out in the NA for like 2-3 years, and we still get...  


We are not really aware of the past events, nor of any of the history of the playerbase. Our only focus at this time is to get the game on our servers. After that, we can evaluate the rest.

pro_perfect

Rank 0
Joined
23 Jul 2012
Posts
30
Location
scottsdale az United States
PostedAug 16, 2012 11:07 pm

Soccer

prime example
This is a good example you take away 1 of the most popular games for sure 1 with most loyal players without warning or input from the players.Then when asked about it come up with some
lame excuse like ppl farm there.If true ban them ppl farm every game but business wise this seems silly alot of ppl and i mean alot of ppl are really mad about the way it was done.I dont understand how this makes any sense you are taking away something the ppl want for no good reason except you can.Not a good idea

pro_perfect

Rank 0
Joined
23 Jul 2012
Posts
30
Location
scottsdale az United States
PostedOct 01, 2012 6:26 pm

then

why take away the most popular games like soccer and melee hows your logic stand up to that
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