Just a note for those that are reading this in the Rants and Raves section. This is specifically regarding Repulse.
@p0pey - First of all, I understand your pain. There's a reason why I stopped playing Repulse, a reason why I stopped spending money on Repulse, and a reason why I no longer plan on applying to Repulse if GS Apps ever open again.
Unfortunately, to undermine your post a little bit, Aeria is in control of very few of these things. The ones they do have control over, they simply don't have the manpower to implement.
The majority of the issue is not at all related to Aeria's management. Queen's Soft has a history of doing nothing to support this game. Genesis A.D. died because QS did nothing when a lot of these issues came up with Ijji's community. When Aeria first got Repulse, we had quite a bit of support from the developers. Once we entered Open Beta / Commercial Release, we had weekly maintenances (albeit not regularly scheduled). We had the ping kick removed, and we had a server added (admittedly, it flopped, but whatever).
Unfortunately, we haven't had a maintenance in months, which means no content updates. The guys who were testing hacks out a while ago gave up on the game as far as making any money on it. The anti-hack system is a joke, the client-side hit detection only further demonstrates the uselessness of GameGuard. We also haven't gotten any new maps, as was implied by the poll from a few months ago, but none of these are things that Aeria can control.
What can be controlled:
- Promotions (Recent changes have shown improvement, but not much)
- Community Communications (No improvement here, but it's a small community, and there are no updates)
- Events (But why pour resources into a low-revenue game, when there are new transition titles coming in, and RotT doing a new beta phase, and at least 1 GM from Action just left)
I mean,
they are trying to improve their humanpower, and honestly, those things that they can address would do little more than please the small percentage of people that pay enough attention to the forums. It can't fix an ultimately broken (or breaking) game, since that relies on the devs.
As far as weekend rewards, I poked a GM about the previous rewards being awarded in future weeks a while ago, and they said everything was working as intended. I'm assuming that at some point, those rewards expired, and are no longer given out.
As far as Meebo, I always disable it, so I don't miss it, but given meebo's general instability and the tinkering with the website, I'm not surprised.