Everything really sounds ok above, but to me, most people MISS the point.
Basically, somehow put it, where you can not "Recruit" players just for that one day. Here in Sarissa, one GM was just begging for me to go. And talked about demented. He said he needed to recruit players because everyone was attacking him and trying to take his DCS away. lmao Talk about money hungry too.
Anyway, in the earlier days in Caraie, Vendetta were just waiting for you on the spawn site. They were usually able to hit you before you could do anything, so definitely need a safe zone.
I mean, in its defense, I would say, if GMs can recruit one day players to hold either Castle Seige, then have a safe zone. I personally feel that the DCS was meant for a Guild to hold it but again the loophole. You can recruit for one day. So there is NO GUILD that I deem able to hold a seige on their own. So no ands, ifs, or buts, I feel that Castle Seige was meant for one guild to hold it.
Yea, THINK of how much fun it would be if they made it where you could not recruit players for either Castle Seige. You might get more guilds and possibly more players to participate.
Once they get some high levels like L165 or over to defend, then it would take likewise to attack. We all know that a L100 does not even tickle a L165.
But again, my opinion. I done figured out how to beat the system, but it is a matter of tactics or how to deplore each toon to its advantage. If I had the money to buy AP, I could buy enough Meds and never be killed, lol. One little sneak peek. But PRS+28 for all your armor is one thing to do. Of course, there are more things to do to. But again, cost of AP.
Besides, having a safe zone is good. Even if they wait outside the zone, at least you have time to pot up. So whether you get attacked going to the top, in the stairs, or inside the safe zone, you have time to at least hit back.