Well, being someone who is completely unable to play due to annoying irl situations (everyone knows my pain), this is good news for me.
Sirius seems to be listening to it's gamers (unlike a lot of f2p devs *cough*GrandFantasia*cough*). Not that it has much of a choice. Lime Odyssey needs to be a success for them at this point, the EN version more than ever with the other versions tanking.
All these changes are rather welcome at this point. As someone versed with the SDLC, all I can say is that I hope that this comes out for White Box testing with the least amount of bugs that Sirius can manage to do. That's the best both the Aeria staff and the gaming community can hope for.
I'll be tuned in very carefully to see what's going on with the game. It's the only one I feel like I want to play at all from now on. Anex has already proven to me his mettle against tough projects, so this should be right up his alley. Venom's also a very talented GM in Aeria's Staff, so this game has a rather solid line-up from Aeria.
My general assumption about this game is that we'll get another Alpha coming up.. after most of these changes are implemented. Then, after a few bug fixes for a few weeks, CB should roll out. All this is under the timeline of... say... four to six months at the very least. A lot of time, but all worth it in my honest opinion. Why make something half heartedly and full of errors? Sit down with Sirius and buckle up. This game is going to be good when everything that you just posted is added.
Go Team Lime Odyssey. Lol.