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Dereldium

Elite Founder: Scarlet Blade
Dereldium
Joined
26 Aug 2009
Posts
3700
Location
Henderson United States
PostedApr 05, 2012 6:41 pm
dude this is all awesome stuff Very Happy i hope a lot of it is true but i understand if some of it got removed in the changes...hopefully with something better Smile

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Yunsung137

Rank 3
Yunsung137
Joined
22 Oct 2010
Posts
1023
Location
United States
PostedApr 05, 2012 8:04 pm
skarmonyx wrote:
Just looking into possible class layouts considering base classes have two paths.

Melee

Warrior > Guardian > Rune Knight
Warrior > Gladiator > Berserker

Thief > Tracker > ???
Thief > Assassin > ???

Magic

Mage > Summoner > Necromancer
Mage > Wizard > Geomancer

Support

Cleric > Priest > Exorcist
Cleric > Sage > Mystic Scribe

Musician > Dancer > ???
Musician > Luthier > Minstrel

Summoner

Puppeteer > ??? > Marionette Meister
Puppeteer > Puppet Keeper > Puppetmaster

Ranged

Ranger > Gunslinger > ???
Ranger > Beast Trainer > BeastMaster  


This is it, I discussed it with one of my guildies back during the first Alpha test.

Yunsung137

Rank 3
Yunsung137
Joined
22 Oct 2010
Posts
1023
Location
United States
PostedApr 05, 2012 8:53 pm
skarmonyx wrote:
Just looking into possible class layouts considering base classes have two paths.

Melee

Warrior > Guardian > Rune Knight
Warrior > Gladiator > Berserker

Thief > Tracker > ???
Thief > Assassin > ???

Magic

Mage > Summoner > Necromancer
Mage > Wizard > Geomancer

Support

Cleric > Priest > Exorcist
Cleric > Sage > Mystic Scribe

Musician > Dancer > ???
Musician > Luthier > Minstrel

Summoner

Puppeteer > ??? > Marionette Meister
Puppeteer > Puppet Keeper > Puppetmaster

Ranged

Ranger > Gunslinger > ???
Ranger > Beast Trainer > BeastMaster  


This is it, I discussed it with one of my guildies back during the first Alpha test.

meracle444

Rank 0
meracle444
Joined
01 Dec 2011
Posts
111
Location
Oceanside United States
PostedApr 05, 2012 9:14 pm
lol that is allot more battle classes than they say ^_^

RockmanZXZ

Rank 2
RockmanZXZ
Joined
22 Apr 2011
Posts
544
Location
Germany
PostedApr 06, 2012 12:22 am
It seems they also have allready added more item types:


Code:

<pcWeaponDefenceMotion>
   <Weapons>
      <Weapon type="0" desc="HAND" motionId="2170007" upperMotionId="2170008"/>
      <Weapon type="1" desc="KNIFE" motionId="2170009" upperMotionId="2170010"/>
      <Weapon type="2" desc="OHAND_SPEAR" motionId="2170003" upperMotionId="2170004"/>
      <Weapon type="3" desc="OHAND_SWORD" motionId="2170003" upperMotionId="2170004"/>
      <Weapon type="4" desc="OHAND_AXE" motionId="2170003" upperMotionId="2170004"/>
      <Weapon type="5" desc="OHAND_MACE" motionId="2170003" upperMotionId="2170004"/>
      <Weapon type="6" desc="OHAND_STAFF" motionId="2170003" upperMotionId="2170004"/>
      <Weapon type="7" desc="OHAND_WHIP" motionId="2170017" upperMotionId="2170018"/>
      <Weapon type="8" desc="BOOK" motionId="2170011" upperMotionId="2170012"/>
      <Weapon type="9" desc="THAND_SPEAR" motionId="2170005" upperMotionId="2170006"/>
      <Weapon type="10" desc="THAND_SWORD" motionId="2170005" upperMotionId="2170006"/>
      <Weapon type="11" desc="THAND_AXE" motionId="2170005" upperMotionId="2170006"/>
      <Weapon type="12" desc="THAND_MACE" motionId="2170005" upperMotionId="2170006"/>
      <Weapon type="13" desc="THAND_STAFF" motionId="2170015" upperMotionId="2170016"/>
      <Weapon type="14" desc="THAND_WHIP" motionId="2170117" upperMotionId="2170118"/>
      <Weapon type="15" desc="OHAND_GUN" motionId="2170019" upperMotionId="2170020"/>
      <Weapon type="16" desc="OHAND_RIFLE" motionId="2170021" upperMotionId="2170022"/>
      <Weapon type="17" desc="BOW" motionId="2170023" upperMotionId="2170024"/>
      <Weapon type="18" desc="CROSSBOW" motionId="2170123" upperMotionId="2170124"/>
      <Weapon type="19" desc="ORB" motionId="2170115" upperMotionId="2170116"/>
      <Weapon type="20" desc="WAND" motionId="2170215" upperMotionId="2170216"/>
      <Weapon type="21" desc="DHAND_DAGGER" motionId="2170013" upperMotionId="2170014"/>
      <Weapon type="22" desc="DHAND_SWORD" motionId="2170013" upperMotionId="2170014"/>
      <Weapon type="23" desc="DHAND_WHIP" motionId="2170217" upperMotionId="2170218"/>
      <Weapon type="24" desc="DHAND_GUN" motionId="2170119" upperMotionId="2170120"/>
      <Weapon type="25" desc="DHAND" motionId="2170007" upperMotionId="2170008"/>
      <Weapon type="26" desc="DHAND_MACE" motionId="2170013" upperMotionId="2170014"/>
      <Weapon type="27" desc="DHAND_AXE" motionId="2170013" upperMotionId="2170014"/>
   </Weapons>
</pcWeaponDefenceMotion>



...Dual Hand Whip...wow.... how would that even work Very Happy

gin1010ger

Rank 3
gin1010ger
Joined
02 Sep 2007
Posts
970
Location
United Kingdom
PostedApr 06, 2012 2:50 am
skarmonyx wrote:
Just looking into possible class layouts considering base classes have two paths.

Melee

Warrior > Guardian > Rune Knight
Warrior > Gladiator > Berserker

Thief > Tracker > ???
Thief > Assassin > ???

Magic

Mage > Summoner > Necromancer
Mage > Wizard > Geomancer

Support

Cleric > Priest > Exorcist
Cleric > Sage > Mystic Scribe

Musician > Dancer > ???
Musician > Luthier > Minstrel

Summoner

Puppeteer > ??? > Marionette Meister
Puppeteer > Puppet Keeper > Puppetmaster

Ranged

Ranger > Gunslinger > ???
Ranger > Beast Trainer > BeastMaster  


Yep your definatly right Smile
I keep telling myself that Im not going to play Lime Odyssey in commerical release till they release Puppeteer/Doll-Master xD

snowmaann

Rank 3
snowmaann
Joined
08 Jul 2008
Posts
908
Location
philadelphia United States
PostedApr 06, 2012 3:20 am
gin1010ger wrote:
skarmonyx wrote:
Just looking into possible class layouts considering base classes have two paths.

Melee

Warrior > Guardian > Rune Knight
Warrior > Gladiator > Berserker

Thief > Tracker > ???
Thief > Assassin > ???

Magic

Mage > Summoner > Necromancer
Mage > Wizard > Geomancer

Support

Cleric > Priest > Exorcist
Cleric > Sage > Mystic Scribe

Musician > Dancer > ???
Musician > Luthier > Minstrel

Summoner

Puppeteer > ??? > Marionette Meister
Puppeteer > Puppet Keeper > Puppetmaster

Ranged

Ranger > Gunslinger > ???
Ranger > Beast Trainer > BeastMaster  


Yep your definatly right Smile
I keep telling myself that Im not going to play Lime Odyssey in commerical release till they release Puppeteer/Doll-Master xD  
ill see u n the commercial release of the game ^_^

Charlon

Rank 3
Charlon
Joined
15 Jun 2008
Posts
975
Location
Your thoughts Belgium
PostedApr 06, 2012 3:42 am
Nice, now I can't wait for the release :O I'll be the first Geomancer in my guild >: D

MeiuAngel

Rank 2
MeiuAngel
Joined
21 Sep 2008
Posts
564
Location
United Kingdom
PostedApr 06, 2012 5:38 am
Wow, this is interesting! Even if it's not 100% verified fact, it's certainly cool to know there even might be other classes in future.

Good job =D

caprontos

Rank 1
caprontos
Joined
12 Jul 2007
Posts
246
Location
United States
PostedApr 06, 2012 7:30 am
BlackSoundRain wrote:
Gunslinger...

Aha...

Hahahahahahahaa!!!!!!  


I thought of you the exact moment I read gunslinger...

As for me I like the sound of Rune Knight.. Though it puts me in mind of Rune Fencers from Tactics Ogre .. magic wielding sword peoples or the Final Fantasy 5 job - Mystic Knight..

I'd hope it used magic to increase yours and and maybe others defensive abilities. but ... for now I just wanna play...
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