I'm a Grand Fantasia player, and I'm excited about Lime Odyssey. This is the first time I've posted on an Aeria forum, so forgive me if I'm a bit wobbly and don't know what I'm doing.
It's kind of funny to me that most everyone ended up doing the coming-of-age/no-mom-I'm-going-on-this-journey kind of story, but I think it definitely fits. Kudos to everyone who has been wordsmithing!
For my story, I tried to incorporate lots of bits of the Lime lore and jargon as well as some game dynamics. Thanks for this fun little game, but mostly I just hope you enjoy the story!
Oh, how the little Muris Bai hoped that the tea garden’s rusty muscovite gate wouldn’t squeak. He knew how keen Father and Mother’s big, twitching ears were, and he’d already made it down the creaky stairs by creeping on his paws, through his parents quaint, sweet-smelling tea shop below their rooms, and quietly out the door. It would be such a shame to give up now, and on such a mysterious, beckoning night. Crouching behind some the garden’s herbs destined for the life-giving brews sold in the shop, Bai remembered the stories his sister, Wai, had told him about the land and life beyond their little town of Pripet, beyond their floating island continent. Stories of mining, cruel monsters, guilds, quests… and Lime.
Bai knew the penalty for sneaking out: more work in the tea garden and shop -- more and more and more. In a city famous for its tea, in a garden still more famous for its tea, Bai’s parents were even more famous master tea crafters even among master tea crafters. Their teas could make a Muris stronger than a Turga warrior – or bring the injured back from the brink of death. It was simply understood that young Bai would follow in his parents’ footsteps, in the family tradition, and carry on their work of tea crafting. He had the talent, skill, upbringing. It was expected of him, and Bai could certainly do it. He was to behave responsibly.
But that is exactly why Bai could not accept it. He could not quietly pass through a predictable life of gardening and brewing. Not when the mystery of Lime was the hushed whisper of every gossiper, which of course meant almost every Muris.
Not even a full sun-cycle had passed since Wai had run away from home with the family grimoire tucked under her cloak to pursue adventures beyond home and to discover Lime. She had returned home penniless, starved, sick, missing two fingers on her left paw, and nearly dead. She was the only survivor among a band of guild mates questing to defeat the brutal monster Sekhmet. Perhaps even worse than losing a few fingers, in her escape Wai had lost the family’s most precious heirloom, that grimoire passed down from their ancestors, the old ones.
Even while skillfully using their potions to save Wai’s life, their parents’ compassion was mixed with disappointment and anger. Meaning to make an example out of her for Bai, they shunned Wai and openly resented her for losing the grimoire. Despite grieving fallen friends and dealing with this punishment, Wai never regretted her decision to leave. That is why, when they were alone in the tea garden, she had recounted to her brother the love of the open country and the beautiful night sky as a roof. Out there, her guild worked together as a unit to sustain each other and pursue Lime. She used her tea gardening skills to gather and prepare wonderful foods and teas to support her team. In battle she bent the elements to bring down heavy damage upon foes, alongside healing clerics and behind the ranks of sneaky thieves and protecting warriors.
It was tales of those warriors that Bai dreamed about at night. Wai had told him about one independent warrior in particular who was also a blacksmith; he mined cold rocks and turned them into powerful weapons in his bare paws. Bai had even gotten his own paws on a Pikin Jewel and, to his amazement, had been able to some crude solvent and jewel extract to fashion a rather decent Adventurer’s Sword. He did this with no training at all. Was it the will of Nysis that Bai become a blacksmith and warrior? His young imagination was filled with flashing armor, glinting in the hot Ortan sun, easily deflecting the claws, teeth and horns of savage beasts.
But now Bai cowered in the night’s inviting shadows, peeping out from behind a row of shrubs, craning his eyes to just make out the meadow beyond Pripet’s towering windmills and quaint houses. Beyond the meadow was the end of the continent, and the way to the world below.
For a moment, he wished that he could just use some kind of magical alchemy to open the gate, like the powers wielded by “sprites” in a book he had read. Such a ridiculous thought forced Bai to slap his paws over his mouth to choke back a burst of a laugher that surely would have woken his parents. No, there would be no little helpers speaking poorly-translated English on this journey! Bai couldn’t help but snicker to himself at the absurdity…
Gathering his focus again, Bai slowly pulled his handmade dagger from his belt and used it to pry the gate’s latch open with a click so faint even the best Muris ears would not have heard it from inside the tea house. From his backpack he took crude solvent he had stashed and applied it to the gate’s hinges. With a gentle push, the door opened freely and easily. Most importantly, it opened quietly.
Bai slipped through the gate. Closing it behind himself, he took a final gaze at home, but there was no returning to its dark doorway now. From his big ears to his furry feat, Bai could hear the call of adventure, curiosity and a more meaningful life. He could feel the call of Lime.