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ijjiGosu

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14 Mar 2012
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15
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Canada
PostedMar 22, 2012 10:17 pm

Re: 5 things that you need to know when you play GunZ.

and other guides.
n40m1 wrote:

[*] You don't need premium items to win.

As said in a previous thread, GunZ really is a skilled based game. No matter how frustrated you get when killed by someone who uses prems, just remember that you can get better, come back and drop them. As long as GunZ stays with LEADING. If we get an anti-lead system, the balance of the game would change.

[*]You will be cheaped in games. (ie: flipped in a low ceiling area, insta'd in sword fights, recoil pb'd, ks'd, tk'd etc.)

 


------

If you see any errors, let me know. Thanks.[/quote]

I disagree with both of these issues. Premiums are a bonus to your attributes and stats and without them an equally skilled player could best you. In fact, even if you were better than that person, you may still lose. However, I won't expand on this topic but it is important.

Secondly, this is a part of the game. You learn to adapt to them and deal with it. Do not make the false impression that GunZ is an incomplete, glitched out game, which it is not. Learn to adapt to your environment and win against the other person. You know what I considered getting cheaped in a match? Hackers. Ddos, or intentional spikers
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iBloodthirst

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iBloodthirst
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06 Jan 2012
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245
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New York United States
PostedMar 23, 2012 9:14 am

Re: 5 things that you need to know when you play GunZ.

and other guides.
ijjiGosu wrote:
n40m1 wrote:

[*] You don't need premium items to win.

As said in a previous thread, GunZ really is a skilled based game. No matter how frustrated you get when killed by someone who uses prems, just remember that you can get better, come back and drop them. As long as GunZ stays with LEADING. If we get an anti-lead system, the balance of the game would change.

[*]You will be cheaped in games. (ie: flipped in a low ceiling area, insta'd in sword fights, recoil pb'd, ks'd, tk'd etc.)

 


I disagree with both of these issues. Premiums are a bonus to your attributes and stats and without them an equally skilled player could best you. In fact, even if you were better than that person, you may still lose. However, I won't expand on this topic but it is important.

Secondly, this is a part of the game. You learn to adapt to them and deal with it. Do not make the false impression that GunZ is an incomplete, glitched out game, which it is not. Learn to adapt to your environment and win against the other person. You know what I considered getting cheaped in a match? Hackers. Ddos, or intentional spikers  


The biggest problem effecting the balance of game play is meds. They conceal the true skill of a player and the game would be better off without them.

Demon_rage2

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Demon_rage2
Joined
28 Feb 2012
Posts
23
Location
Binghamton United States
PostedMar 26, 2012 4:42 pm

Re: 5 things that you need to know when you play GunZ.

and other guides.
iBloodthirst wrote:
The biggest problem effecting the balance of game play is meds. They conceal the true skill of a player and the game would be better off without them.  


I hate that. That's so wrong.

Meds help players to gain an advantage, such as premiums, instafalling, grenades, fire/ice bombs, turtling.

by that logic. Prems should be removed, kstyle should be removed grenades, and the defend option on a sword should be removed.

Meds are just another way to play.

that's the same as complaining about a sprayer. Why complain?

Take meds as a compliment. If they need meds to beat you, and you still win. It takes 2 of them, to kill 1 of you, and you STILL WON! you're CLEARLY better.

^ you see? there's always a silver lining!

Vasima

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Vasima
Joined
05 Mar 2012
Posts
300
Location
Sydney Australia
PostedMar 27, 2012 2:22 am

Re: 5 things that you need to know when you play GunZ.

and other guides.
Demon_rage2 wrote:
iBloodthirst wrote:
The biggest problem effecting the balance of game play is meds. They conceal the true skill of a player and the game would be better off without them.  


I hate that. That's so wrong.

Meds help players to gain an advantage, such as premiums, instafalling, grenades, fire/ice bombs, turtling.

by that logic. Prems should be removed, kstyle should be removed grenades, and the defend option on a sword should be removed.

Meds are just another way to play.

that's the same as complaining about a sprayer. Why complain?

Take meds as a compliment. If they need meds to beat you, and you still win. It takes 2 of them, to kill 1 of you, and you STILL WON! you're CLEARLY better.

^ you see? there's always a silver lining!  

Not much of a silver lining but I kind of agree with that, although rather than "a way to play" they're just another option. Advantages make the difference between winning and losing, the winner always has an advantage in some form, what most competitive games usually want is to make that advantage as skill based as possible < not equipment.

You said things such as instafall, grenades, bombs and turtling help one to gain an advantage but they also leave you vulnerable while you're attempting to use them. If you're in your opponents face then medding can also present an opening, although your opponent usually breaks off and hides before medding.
The issue is how does one deal with it. If there's not a good enough way to deal with something then it's considered overpowered. Meds, shotguns, k-style and such usually fall into this category but the latter two are ignored because of how overused they are.

iBloodthirst

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iBloodthirst
Joined
06 Jan 2012
Posts
245
Location
New York United States
PostedApr 04, 2012 12:54 pm

Re: 5 things that you need to know when you play GunZ.

and other guides.
Vasima wrote:
Demon_rage2 wrote:
iBloodthirst wrote:
The biggest problem effecting the balance of game play is meds. They conceal the true skill of a player and the game would be better off without them.  


I hate that. That's so wrong.

Meds help players to gain an advantage, such as premiums, instafalling, grenades, fire/ice bombs, turtling.

by that logic. Prems should be removed, kstyle should be removed grenades, and the defend option on a sword should be removed.

Meds are just another way to play.

that's the same as complaining about a sprayer. Why complain?

Take meds as a compliment. If they need meds to beat you, and you still win. It takes 2 of them, to kill 1 of you, and you STILL WON! you're CLEARLY better.

^ you see? there's always a silver lining!  

Not much of a silver lining but I kind of agree with that, although rather than "a way to play" they're just another option. Advantages make the difference between winning and losing, the winner always has an advantage in some form, what most competitive games usually want is to make that advantage as skill based as possible < not equipment.

You said things such as instafall, grenades, bombs and turtling help one to gain an advantage but they also leave you vulnerable while you're attempting to use them. If you're in your opponents face then medding can also present an opening, although your opponent usually breaks off and hides before medding.
The issue is how does one deal with it. If there's not a good enough way to deal with something then it's considered overpowered. Meds, shotguns, k-style and such usually fall into this category but the latter two are ignored because of how overused they are.  


Good players should be able to survive in the game without meds and the premium meds upset the balance of play in the game by giving an advantage to those who can afford to buy them.

ijjiFormless

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15 Mar 2012
Posts
13
Location
Canada
PostedApr 05, 2012 10:55 am

aaa

thnx very helpful thnx alot good stuff

ijjimilan

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ijjimilan
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05 Jan 2012
Posts
1734
Location
Quest_xD S2 United Kingdom
PostedApr 05, 2012 1:03 pm

Re: 5 things that you need to know when you play GunZ.

and other guides.
Demon_rage2 wrote:
iBloodthirst wrote:
The biggest problem effecting the balance of game play is meds. They conceal the true skill of a player and the game would be better off without them.  


I hate that. That's so wrong.

Meds help players to gain an advantage, such as premiums, instafalling, grenades, fire/ice bombs, turtling.

by that logic. Prems should be removed, kstyle should be removed grenades, and the defend option on a sword should be removed.

Meds are just another way to play.

that's the same as complaining about a sprayer. Why complain?

Take meds as a compliment. If they need meds to beat you, and you still win. It takes 2 of them, to kill 1 of you, and you STILL WON! you're CLEARLY better.

^ you see? there's always a silver lining!  

Disagreed, meds negate all the damage you did, but all the other things you mentioned don't negate, just add to the battle.

GunZ Stats website: http://gunzstats.vacau.combeing aeria already means average IQ will be ~10 and game will be dropped within 3 minutes

zhTerran

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zhTerran
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21 Feb 2012
Posts
77
Location
Rockford United States
PostedApr 05, 2012 1:26 pm
Meds aren't as bad as they used to be (in my opinion). Years ago they practically decided battles because the typical top 10-15 clans, with the exception of some, were nearly/relatively equal in skill. There also weren't pills/vials. So it hurt a lot more than it does now.

Demon_rage2

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Demon_rage2
Joined
28 Feb 2012
Posts
23
Location
Binghamton United States
PostedApr 05, 2012 11:15 pm
ijjimilan wrote:
Disagreed, meds negate all the damage you did, but all the other things you mentioned don't negate, just add to the battle.  


And?

They mitigate some of the damage that was done, Let's say you got instafalled, but they failed to kill you because they had to reload and you think "Wow. Instafall, That's so lame!"
Veteran channel is where they really matter, to be honest, and beginner. Later on, everyone has breaker 7-8 that can just 2-3 shot.

I mean really
20/20 damage mitigation = 3 sword slashes
30/30 damage mitigation = 5 sword slashes

That's really not a big deal.

Meds have a practical, but not optimal use, because you have to run off and hide, wait for the med to drop, then nom it.

In that precious 5 seconds it takes, the game could end.

I cannot tell you how many Duel Matches I've timed, and clocked my win before 30 seconds.

Then again, I cannot tell you how many times I've had meds, and been dropped before 20 seconds.

The speed of GunZ, will overtake most medders to negate all damage mitigation via healing by medical, armor repair kits....

The Vials though, are brutal. One click, and healing for 5 seconds. Whooie.

I use them during quests, very handy.

Xoraxera

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Xoraxera
Joined
23 Oct 2009
Posts
39
Location
United States
PostedApr 06, 2012 12:12 am
I just finally got a reason to go forums of aeria, gunz seriously transfering here, and just wondering how can I use my account of Gunz to this one!?

IGN: Raquel
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