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FijiAlt

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FijiAlt
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Location
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PostedJan 02, 2012 6:03 pm

Level 89-90 Weapons

Here is my translation for those that wanted to know what the future weapons are like.

Sources: http://tw.myblog.yahoo.com/dj-online/article?mid=21714

one handed sword - attack +2136, strength +72, vitility +22, agility +26, hit rate +12%
when equipped, increase dodge by 8%
when attacking, have a 10% to trigger the effect
effect: increase one-handed sword attack by 25% and speed by 10%, lasting 8 econds


two handed sword - attack +4551, strength +40, vitility +45, agaility+62, hit rate +12%
when equipped, increase attack speed by 10%
when attacking, have a 10% change to trigger the effect
effect: decrease your opponent's defense and hit rate by 25%, lasting 8 seconds

single handed ax - attack +2990, strength +28, vitility +24, agility +20, hit rate +12%
when equipped, increase crit rate of single handed axes by 10%
when attacking, have a 10% chance to trigger the effect
effect: increase agility by 80 and increase close ranged attack by 20%, lasting 6 seconds

two handed ax - attack +5852, strength + 157, vitility +46, agility +37, hit rate +12%
when equipped, increase the chance of double attack by 25%
when attacking, have a 10% change of trigger the effect
effect: increase defense and attack speed by 20%, lasting 8 seconds

one handed hammer - attack +2563, magic attack +1474, strength +24, vitility +46, intelligence +47, hit rate +12%
when equipped, increase casting speed by 10%
when attacking, have a 10% chance to trigger effect
effect: increase one handed hammer's crit rate and attack by 30%, lasting 6 seconds

two handed hammer - attack +5201, magic attack +2094, strength +147, vilitiy + 46, intelligence +47, hit rate +12%
when equipped, increase ranged attack speed by 10%
when attacking, have a 10% chance to trigger effect
effect: decrease your opponent's hit rate and dodge by 25%, lasting 6 seconds

bow - attack +2563, strength + 16, vitility +26, agility +30, hit rate +12%
when equipped, decrease the damages from ranged attack by 20%
when attacking, have a 10% change to trigger the effect
effect: increase the damages your opponent receives from ranged attacks by 20%, lasting 6 seconds

gun - attack + 2990, strength + 26, vitility +14, agility +32, hit rate +12%
when equipped, increase close range attack by 10%
when attacking, have a 10% chance to trigger the effect
effect: increase gun's crit rate and attack by 25%, lasting 8 seconds

staff - attack +2776, magic +2947, vitility +54, intelligence +47, will +46, hit rate +18%
when equipped, increase magic attack by 8%
when equipped, increase magic attack crit damage by 8%
when attacking, have a 10% to trigger effect
effect: increase magic attack crit rate by 20%, lasting 6 seconds

staff - attack +2818, magic attack +2991, vitility +42, intelligence +56, will +49, hit rate +18%
when equipped, increase magic attack defense by 8%
when equipped, increase casting speed by 8%
when attacking, has a 20% chance to trigger a second attack

shield - defense +761, magic defense +722, strength +22, vitility +35, will +15, block rate +32%
increase magic damage defense by 10%
when equiiped, decrease aggro/hate by 20%
when attacked, has a 10% chance to trigger effect
effect: decrease all attacks by 30%, lasting 6 seconds

shield - defense +766, magic defense +728, strength +32, vitility +25 agility + 15 block rate +18%
increase defense by 10%
when equipped, increase aggro/hate by 20%
when attacked, has a 10% chance to trigger effect
effect: increase block rate by 15%, lasting 6 seconds

relic - strengh +22, vitility +32, will +28, increase hp +1267
when equipped, increase crit rate by 10%
when attacking, has a 10% chance to trigger effect
effect: decrease your opponent's defence by 20%, lasting 8 seconds

relic - vitility +24, intelligence +24, agility +24, increase hp +444, increase mp +444
when equipped, decreasing casting time by 20%
when attacked, has a 10% chance to trigger effect
effect: increase intelligence and will by 50, increase hit rate by 50%, lasting 8 seconds

relic - vitility +22, intelligence +26, will +24, increase mp +634
when equipped, increase max hp by 5%
when equipped, increase max mp by 5%
when attacking, has a 10% chance to trigger effect
effect: decrease your opponent's magic defense by 20% and attack speed by 15%, lasting 8 seconds
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swoopula

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PostedJan 02, 2012 6:19 pm
http://banimmunity.blogspot.com/
he beat you by a few weeks pal

AKFrost

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Joined
10 Jan 2008
Posts
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Location
Berkeley United States
PostedJan 02, 2012 6:33 pm
swoopula wrote:
http://banimmunity.blogspot.com/
he beat you by a few weeks pal  


well, he did put the stats which i couldn't be arsed to do, but i mean, who cares about orange stats anyway.

swoopula

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swoopula
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PostedJan 03, 2012 12:39 pm
sonicsa3 wrote:
Didnt realize the AM relic also reduced attack speed... Very interesting.  
Yup. I'd say the 90 relic is considerably more useful than the 90 staff, from the perspective of a support class.

sababafiddle

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Location
manchester United States
PostedJan 03, 2012 1:24 pm

hmm

interesting
89/90 staffs seem like good dps tho, relic is ok.

85/90 swords and 85 gun seem like drool DS dps

90 2handed axe looks scary.

85 gun/bow seem much better than 90 gun/bow.

shields are interesting

wonder what the 10% ranged attk speed for 2handed hammer is for.

AKFrost

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Joined
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Posts
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Location
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PostedJan 03, 2012 1:32 pm

Re: hmm

interesting
sababafiddle wrote:

wonder what the 10% ranged attk speed for 2handed hammer is for.  


http://banimmunity.blogspot.com/2011/12/90-weapons.html

It's melee ASPD.

sababafiddle

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sababafiddle
Joined
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Posts
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Location
manchester United States
PostedJan 03, 2012 1:34 pm

ahh k

lol
makes more sense then

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