Author Message

Aesopl

Rank 1
Aesopl
Joined
22 Jul 2011
Posts
284
Location
Ajax ON Canada
PostedNov 15, 2011 11:46 pm   Last edited by Aesopl on Nov 22, 2011 8:05 pm. Edited 5 times in total

Time Well Wasted [60 Cleric Stuff]

If you actually watch a full video without skipping a part or minimizing then you need to find something better to do. I'm mostly doing this because I've been told things like "Toro is gonna 1 shot you in ACV" when I join random parties... and it gets annoying. Heck people won't even believe I can survive HKT.
Also, clerics can grind exp fast! Not faster then MSMF+ by any means, but is actually fast without getting plvled for a 60.

11/15/2011
Pointless World's End Six Video! No reason to watch all 14 minutes lol.
Arena was dead, decided to see if I could do Ape before it would start. Did random sprite duels with an NPC, realized my armor was gonna break blah blah blah. Friend logs in (ty Bambear) and I get saved.
By technical definition, I'd say it's a video of a 60 cleric tanking World's End Six.
Video is 2.1x speed! Actual length is 31 minutes.

11/16/2011
MCM AoE 5 minutes 39 seconds(yt rounds the timer to 5:40)
Can be done at lvl 58 however it takes 5 minutes longer, not really worth the extra 5k exp per kill. So if you plan to solo grind as a cleric don't stay at 58!

11/20/2011
MEC AoE Cleric/Wiz 5 minutes 45 seconds
I might put another MEC one up as we've done a 4 minute 50 second run before.
Like numbers? No? Well here's some numbers!
1 ultimate EXP charm in a party of 3: 52k exp per kill at 64 kills; 3, 328, 000 exp per run
Full boosts during 2x exp in a party of 3: 100k exp per kill at 64 kills; 6, 400, 000 exp per run!
Assuming each run is 5 to 6 minutes, that's enough for 70, 400, 000 XP in an hour!
That's enough for each level up to 65 in an hour!
edit: lets make that 2.5 to 65 hours with new exp requirements to level.
Advertisement

iBambi

Rank 5
iBambi
Joined
05 Oct 2010
Posts
4849
Location
Whale hunting in Norway
PostedNov 16, 2011 5:26 am
Pro. :>

dryet

Rank 2
dryet
Joined
23 Jan 2010
Posts
679
Location
Veracruz Mexico
PostedNov 16, 2011 5:50 pm
why u so pro? D:

Aesopl

Rank 1
Aesopl
Joined
22 Jul 2011
Posts
284
Location
Ajax ON Canada
PostedNov 16, 2011 7:54 pm
dryet wrote:
why u so pro? D:  

Says the ranger that can melee better then zerks QQ

dryet

Rank 2
dryet
Joined
23 Jan 2010
Posts
679
Location
Veracruz Mexico
PostedNov 16, 2011 10:32 pm
Aesopl wrote:
dryet wrote:
why u so pro? D:  

Says the ranger that can melee better then zerks QQ  

says the cleric who can kill zerkers at melee without healing x.x

IchuTeen

Rank 2
Joined
15 Jan 2010
Posts
689
Location
United States
PostedNov 17, 2011 11:01 am
Hey! How much exp do you get per run with this? It seems like a good way to level masters at this level. What is your exact setup for the mcm run?

Aesopl

Rank 1
Aesopl
Joined
22 Jul 2011
Posts
284
Location
Ajax ON Canada
PostedNov 17, 2011 2:26 pm   Last edited by Aesopl on Nov 17, 2011 5:23 pm. Edited 1 time in total
IchuTeen wrote:
Hey! How much exp do you get per run with this? It seems like a good way to level masters at this level. What is your exact setup for the mcm run?  


Depending on whether the cleric is 58 or 60, +10ed (minimum) or +15ed (max).
At 58 with +10 you'll need Jundo's for the MP and HP recovery (the bats drain 6k mp in a second if you let them). An eternal life certificate orange for 250 HP recover per proc, and a God's Word shield for 250hp recover per proc. Defender of Law is a mandatory talent setup with +10 equipment. At +13 I reccomend Spiritual Scholar with Shield Specialist as the magic is mainly what hurts at that point.
However, if a cleric is doing this at 58 finding a wiz/sin/necro/sage to duo with is most effective for exp as soloing is too slow.
Magic Defense buff is also mandatory to have casted right before running, as you'll die regardless of gear without it on. Runs should be under 10 minutes as it is rather hard to recast it with no cast time and 57 bats on you.
If you're under +15ed use a Jale def pot to make up for the missing def.

Each run without missing a single bat (of 57 bats) at lvl 60 will net you exactly 1102152(1.1m) XP without any boosts except legacy.

Each run at lvl 58 with all 57 bats at lvl 58 will net you about 1m 368k XP.
You also get 8-10 gold per run too with drops, adds up over time if you grind alot xD

dryet

Rank 2
dryet
Joined
23 Jan 2010
Posts
679
Location
Veracruz Mexico
PostedNov 17, 2011 4:59 pm
o.o
This explanation is too detail, i don't understand since i don't read nerd language.
But seems pro Very Happy

Aesopl

Rank 1
Aesopl
Joined
22 Jul 2011
Posts
284
Location
Ajax ON Canada
PostedNov 20, 2011 11:05 am
Bumppp~ MEC video

smoKet

Rank 0
smoKet
Joined
08 Dec 2009
Posts
89
Location
Call me Asian United States
PostedNov 20, 2011 12:51 pm
Pff, i can do that in my sleep! ( Says the zerk that dies by a ranger in melee)

Display posts from previous:   Sort by: