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siaoxbomber

Rank 0
Joined
04 Jun 2011
Posts
13
Location
Singapore
PostedJul 09, 2011 9:38 am
it's no brainer.

Ranged classes are ranged for a reason. For e.g. in real life situation, gunners, artillery are all situated at high ground giving them line of sight advantage as well as the difficulties for enemies reach them. Is there any idiot who places their long ranged weaponry right in front of their enemies? That's like telling them to "im right here, please kill me"

In EE case, common ranged dps are hunter, engineer, mage, illu etc. Which are paper by nature (except engineer who goes into ironman mode, but once ironman mode they are practically melee already). Obviously they have to make use of terrain for survivability right >.>(who expects mage who uses cloth armor and low hp, eva, def to actually tank mob ._.)

On another hand, melee classes are warrior,knight, thief, MA, bd. Warrior/knight uses heavy armor, enuff said. Though eva in EE isnt that imba but at least those are some form of survival technique. Thus, justifying as melee classes.

So IMO, terrain exploit is really... not a fault of the player. The game mechanics itself forces player themselves to ulitise methods for survival.

Next thing to bring up are, bard soloing venin, kiting strong mobs. Arent all these a form of exploit as well? All these involved some ways of killing mobs without getting hit through running , terrain etc.

So literally, calling terrain exploit as an offense is... stupid -.-

Peace Smile Im a 50/50 knight so im not some random ranged classes who's promoting terrain expliots but rather giving a more objective view.
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Boltonsquad

Rank 2
Boltonsquad
Joined
05 Apr 2007
Posts
474
Location
South Yorkshire, United Kingdom
PostedJul 09, 2011 9:43 am
 
2 things i have to say

1 - it would be a pathetic JOKE if anyone got banned for that BUT not for veninsoling with bard plvling everyone in hours to 50...thats FAR bigger problem since it truely makes a huge difference.
2 - even though u say its wrong to do and there will be consequences for those who do it, if u loggin right now in 50% of channels there is someone doing it near Dias entrance...  


Soloing Veninfang is fine, you are not exploiting any bugs to do so all you are doing is wearing movement increasing items to increase run speed.

killing mobs from a higher area where there's no possible way for them to reach you is indeed a bug and exploiting bugs has consequences.

Just_here2

Rank 2
Just_here2
Joined
02 Feb 2008
Posts
654
Location
Wichita Falls United States
PostedJul 09, 2011 9:50 am
Just because the Enemy's pathing AI isn't smart enough to account for walls doesn't mean it's a bug. By that right, using mobs/players to block a mob during kiting should be considered a bug.

IGN: Ourania, Yowane`Haku

IgnisF

Rank 0
IgnisF
Joined
18 Apr 2011
Posts
8
Location
Ireland
PostedJul 09, 2011 9:56 am
I beg to differ! There is a way for them to reach you via normal pathing but in the time they find their way up to you, they are already dead. Just because they don't come at you in a straight line it doesn't mean, that they don't come at you.


------------------E
| | XXXXXXXXXXXX
---------------P X


When E is the ENEMY and P is the PLAYER the BLUE line is the pathing of the mob. X is unpassable terrain.

All you do as a player is increasing the pathing time of an enemy, so it would be the same, as running away via runspeed items. Because both ways, make it almost impossible for mobs to hit you.

You
increase
the
distance
between
the
enemy
and
you

end of story - no abuse of bugs whatsoever

Erinador

Rank 0
Joined
22 Aug 2010
Posts
2
Location
Belgium
PostedJul 09, 2011 10:03 am
So let me get this straight, you're banning players just because they're standing behind a fence killing a field mob? It's kinda logical isn't it, it's just a making smart use of your environment. As if you're going to be shooting a person point blank if you have to option to shoot him from a save distance. O_o

And if the GM's don't like it, well nobody is stopping them from actually adding some sort of Line of Sight to the game, or are we now?

IMHO, they should keep everything like it is, it adds some kind of tactic to the game and saves mages some gold, because not only do we need to buy a ton of mana pots, we also need a s*** load of hp pots...

siaoxbomber

Rank 0
Joined
04 Jun 2011
Posts
13
Location
Singapore
PostedJul 09, 2011 10:07 am
Just_here2 wrote:
Just because the Enemy's pathing AI isn't smart enough to account for walls doesn't mean it's a bug. By that right, using mobs/players to block a mob during kiting should be considered a bug.  


agreed.

and as for venin soloing,

"wearing movement increasing items to increase run speed" Only bard can achieve this. Can Warrior do this? No. Mage? No. Cleric? No. Therefore, this is a bug exclusive to bard only right?

So, just because the AI pathing is stupid and doesn't now how to attack a player standing at higher ground, it becomes a player's fault that the player is exploiting terrain. So by the bard running in circle and spamming burning metal in venin is considered "equipment superiority in movespeed"; isnt the bard exploiting the facts that venin mob AI is stupid and only knows how to chase in circle movement?

IMO, this is even more serious than simple terrain exploiting.

1. venin mobs' exp, loots are supposedly to be shared among 5 persons in a full party. Now with bard soloing, the bard takes everything. It like 1 run for bard = 5 run for other classes. This gives rise to plvling services and other bullshyt right ._.

2. Rather than shooting from higher ground where the player is still killing mob 1 by 1. Which other than giving them the advantage of not using HP pot; the loot, exp gained are all similar to other classes.s

LordRapthorne

Rank 5
LordRapthorne
Joined
26 Apr 2010
Posts
4050
Location
United Kingdom
PostedJul 09, 2011 10:12 am
Terrain exploitation is against the rules and is considered by the GM's a game mechanics exploit, this is not up for debate.

It has been decided by the GM team that exploiters are to be given the opportunity to stop what they are doing in the form of a warning to them. If that warning is ignored, as Bolton said, you are entirely to blame for what, if anything, happens.

"Kiting" has got to be one of the biggest and most common MMO mechanic exploits, ranging from runescape to WoW. The GM's have not yet decided or given official word as to what can/will be done about it as it is a much more sensitive and far more widely abused mechanic exploit.

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gmmaru

GameMaster: USA
gmmaru
Joined
18 Apr 2011
Posts
399
Location
United States
PostedJul 09, 2011 10:19 am
Terrain exploitation is a bannable offense. I suggest not doing it because you WILL be reported.

We are currently debating our opinions on other possible offenses.

Just_here2

Rank 2
Just_here2
Joined
02 Feb 2008
Posts
654
Location
Wichita Falls United States
PostedJul 09, 2011 10:24 am
LordRapthorne wrote:
"Kiting" has got to be one of the biggest and most common MMO mechanic exploits, ranging from runescape to WoW. The GM's have not yet decided or given official word as to what can/will be done about it as it is a much more sensitive and far more widely abused mechanic exploit.  


You'll just be digging an early grave if you try to regulate something as ambiguous and widespread as kiting.

IGN: Ourania, Yowane`Haku

songeurique

Rank 3
songeurique
Joined
06 Feb 2010
Posts
976
Location
Vatican City
PostedJul 09, 2011 10:29 am
LordRapthorne wrote:


"Kiting" has got to be one of the biggest and most common MMO mechanic exploits, ranging from runescape to WoW. The GM's have not yet decided or given official word as to what can/will be done about it as it is a much more sensitive and far more widely abused mechanic exploit.  


Kiting is an exploit?

When I am king, you will be first against the wall, With your opinion which is of no consequence at all.~ Paranoid Android ... Radiohead.
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