So, as you can see, there's a lot of people enjoying to play this game. Although, to make it better, I can say that there's one correction to make (a bug). When you shoot a certain type of monster, after a moment, he's turning into a mushroom, I don't know why, but the skin changes, and when the monster is killed, he returns back to his real aspect.
That was my first and unique bug.
Then, my personal experience, how would I rate this game? 18/20.
First, the combination of jobs is totally and absolutly amazing, this is the biggest idea I've seen in my life, no matters to make 5 characters to have this job and this one, ONE CHARACTER can do everything. That was a perfect idea.
Next, there's a lot of quests, a big variety, that changes difficulty when we're grinding. That's normal, yes, but in some MMOs, the difficulty is the same because of doing the same things. I like the titles who give bonus of characteristics, the skills that offer an high variety of options, I also like the guild system, the graphics, the storyline is very clear and well done BUT, there's one thing I really hate in this game: The drop of items when you kill a boss or monster. What's that? Need or greed? When I see that, I don't know what to choose, sometimes I need the item and it's gave for another person, sometimes I don't need and it's me who receive it. I really don't like this system and hope it will be changed, if you see Grand Fantasia, Kingdom Heroes or Shaiya, the system is very clear and has no problems, in this game, the dilemma is huge and sometimes makes the players angry with each other. That ruins the communication.
In this case, I would give 19/20, but there's another thing that I don't like: the cities are little and a bit confused, when you want to take a quest and a player is on a NPC, that's borring. Also, I hope there will be some mounts. To finish the critic, there's another thing: the grinding. I receive 1% for killing a mob who has more than 3 or 4 levels than me. That's a lot of experience for the higher levels, of course, but there's a mistake: a quest which you have to talk with someone gives you +30% experience, for example (it takes 1 minute to go talk with the guy), and killing in 30 minutes, you have 50% of the experience (around it)... can you just make it more easier to grind? Not forever, but just for low and medium levels.
Thank you for the community to make the game live and thanks for the developpers. Have a nice game and don't hesitate to reply the topic.