Immune to Fear effect.
Increase P-ATK and M-ATK by 10% while equipped with an Axe.
Iron Armor I:
Muscle Flexibility I:
Decreases received P-DMG -3%.
Iron Armor II:
Muscle Flexibility II:
Decreases received P-DMG -6%.
DEF +1% per level. Max 20.
When using Metal Bluster, DEF +20%. Max 1.
ACC +2% per level. Max 20
P-Healing +1% per level. Max 10.
When using Titan's Wall, P-ATK damage received decreases by an additional 20%. Max 1.
P-ATK damage received -1% per level. Max 10.
When using Group Provoke, enemies will incur 20% more damage, duration +2 seconds. Max 1.
Max HP +1% per level. Max 20
STR +1% per level. Max 20
When equipped with a melee weapon, weapon ATK & M-ATK +2% per level. Max 5.
DMG from Bloody Attack +3% per level. Max 5.
Lower Body Training:
DMG from Onrush +3% per level. Max 5.
When using Excited, ATK & Max HP bonuses +10%. Max 1.
Crit Rate +1% per level. Max 20
Increases malice caused by attacks +2% per level. Max 20
DMG from Angry Punch +3% per level. Max 5.
Sense of Survival's duration +1 second per level. Max 10.
Sense of Fear:
When using Taunt, enemies' EVA penalty +20%, duration +2 seconds. Max 1.
Increases P-ATK +88 points and has a 15% chance to inflict Knockdown on target for 3 seconds if used while Destroyer skill is active.
Inflicts 8 DMG every 2 seconds for 12 seconds. Also lowers the target's EVA -5 points. May stack up to 3 times.
Increases P-ATK +66 points and strikes all enemies within 10 feet.
Declaration of Anger:
Increases Malice caused by attacks +6 points for 30 seconds and reduces received P-DMG -1 point.
Increases P-ATK +___ points and incites an enemy to attack you. Also causes the enemy to take an additional +___ damage for 6 seconds.
Increases P-ATK +66 points and has a 50% chance to deal bonus damage to an enemy twice.
Increases P-ATK +111 points. Damages an enemy and incites a high amount of Malice.
Increases P-ATK +103 points. Caster instantly charges and stuns target for 2 seconds.
Reduces received damage -4 points for 12 seconds.
Sense of Survival:
Increases caster's Max HP + 42 points and increases P-Healing by 10% for 30 seconds.
Increases DEF +124 points for 24 seconds.
Frightens all enemies below Lvl. 1
within 10 feet of caster, throwing them into a Fear state for 5 seconds. Also decreases enemies' EVA -10 points.
Immune to Hypnosis.
Increases P-ATK and M-ATK +10% when equipped with a Rapier.
Defend Master I:
When equipped with a 2h weapon, Parry chance +4%.
Rapier Attack I:
Increases Double Hit chance +1%, but damage decreases each hit.
Defend Master II:
When equipped with a 2h weapon, Parry chance +7%.
Rapier Attack II:
Increases Double Hit chance +2%, but damage decreases each hit.
STR +1% per level. Max 20.
EVA +1% per level. Max 20.
Duration of Elegant +1 second per level. Max 10.
ATK +2% per level. Max 5.
When using Knight's Breeze, Move SPD + ATK SPD bonuses +20%. Max 1.
Crit Rate +1% per level. max 20.
Malice cause by attacks +2% per level. Max 20.
When using Judgment Storm, P-ATK DMG +20% every second, duration +2 seconds. Max 1.
ACC +1% per level. Max 10.
DMG from Magic Blockage +3% per level. Max 5.
All Elemental Resistances +1% per level. Max 5.
When using Fight Back, Shield LCK bonus +20%. Max 1.
Max HP +1% per level. Max 20.
ATK SPD +1% per level. Max 20.
DMG from Maelstrom +2% per level. Max 5.
Focus duration +1 second per level. Max 10.
When using Fearless, ACC bonus +20%, duration +5 seconds. Max 1.
When using Asylum, P-Healing bonus +20%, duration +5 seconds. Max 1.
Increases P-ATK +51 points. Strikes an enemy 3 times, dealing less damage each hit.
Inflicts +15 P-DMG per second on enemies within 10 feet for 12 seconds. Also incites significant Malice.
Increases P-ATK +148 points. Prevents an enemy from casting skills for 5 seconds.
Increases your ACC +14 points for 15 seconds and removes all debuffs.
Increases your Move SPD +30% and ATK SPD +14 points for 30 seconds.
Increases your Double Hit Rate +15% and AGI +10 points for 30 seconds.
Increases your EVA +24 and P-Healing +10%.