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Zerolance

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Zerolance
Joined
24 Dec 2007
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55
Location
Hoffman Estates United States
PostedApr 28, 2011 2:14 am

[Guide] Hero Skills Requirements

Stats for each book and requirements needed

Skill Name ---Effect---Req. Hero Level---Req. Potential---Hero Specialty---Success Rate----

Valor I---Increase the Attack of the hero’s units by 2%---10---0---All---100%---
Valor II---Increase the Attack of the hero’s units by 5%---30---0---All---75%---
Valor III---Increase the Attack of the hero’s units by 9%---50---26---Attack---50%---
Valor IV---Increase the Attack of the hero’s units by 15%---70---36---Attack---30%---
Valor V---Increase the Attack of the hero’s units by 23%---90---51---Attack---20%---

Warmonger I---Increase this hero’s attack by 40 points---10---0---All---100%---
Warmonger II---Increase this hero’s attack by 80 points---30---0---All---75%---
Warmonger III---Increase this hero’s attack by 140 points---50---26---Attack---50%---
Warmonger IV---Increase this hero’s attack by 230 points---70---36---Attack---30%---
Warmonger V---Increase this hero’s attack by 350 points---90---51---Attack---20%---

Berserker I---Increase the Critical Strike rate of this hero’s units by 40 points---10---0---All---100%---
Berserker II---Increase the Critical Strike rate of this hero’s units by 75 points---30---0---All---75%---
Berserker III---Increase the Critical Strike rate of this hero’s units by 120 points---50---26---Attack---50%---
Berserker IV---Increase the Critical Strike rate of this hero’s units by 180 points---70---36---Attack---30%---
Berserker V---Increase the Critical Strike rate of this hero’s units by 300 points---90---51---Attack---20%---

Frenzy I--- Increases this hero's Critical Strike rate by 40 points---10---0---All---100%---
Frenzy II--- Increases this hero's Critical Strike rate by 75 points---30---0---All---75%---
Frenzy III--- Increases this hero's Critical Strike rate by 120 points---50---26---Attack---50%---
Frenzy IV--- Increases this hero's Critical Strike rate by 180 points---70---36---Attack---30%---
Frenzy V--- Increases this hero's Critical Strike rate by 300 points---90---51---Attack---20%---

Drill Sergeant I---Increases the Accuracy of this hero’s units by 15 points---10---0---All---100%---
Drill Sergeant II---Increases the Accuracy of this hero’s units by 30 points---30---0---All---75%---
Drill Sergeant III---Increases the Accuracy of this hero’s units by 55 points---50---26---Attack---50%---
Drill Sergeant IV---Increases the Accuracy of this hero’s units by 90 points---70---36---Attack---30%---
Drill Sergeant V---Increases the Accuracy of this hero’s units by 150 points---90---51---Attack---20%---

Marksman I--- Increases this hero's Accuracy by 15 points---10---0---All---100%---
Marksman II--- Increases this hero's Accuracy by 30 points---30---0---All---75%---
Marksman III--- Increases this hero's Accuracy by 55 points---50---26---Attack---50%---
Marksman IV--- Increases this hero's Accuracy by 90 points---70---36---Attack---30%---
Marksman V--- Increases this hero's Accuracy by 150 points---90---51---Attack---20%---

Guardian Will I---Increases the Defense of this hero’s unit by 2%---10---0---All---100%---
Guardian Will II---Increases the Defense of this hero’s unit by 4%---30---0---All---75%---
Guardian Will III---Increases the Defense of this hero’s unit by 7%---50---26---Defense---50%---
Guardian Will IV---Increases the Defense of this hero’s unit by 12%---70---36---Defense---30%---
Guardian Will V---Increases the Defense of this hero’s unit by 18%---90---51---Defense---20%---

Entrenchment I---Increase this hero’s defense by 30 points---10---0---All---100%---
Entrenchment II---Increase this hero’s defense by 60 points---30---0---All---75%---
Entrenchment III---Increase this hero’s defense by 110 points---50---26---Defense---50%---
Entrenchment IV---Increase this hero’s defense by 180 points---70---36---Defense---30%---
Entrenchment V---Increase this hero’s defense by 280 points---90---51---Defense---20%---

Dragon Skin I---Increases the Vitality of this hero’s units by 2%---10---0---All---100%---
Dragon Skin II---Increases the Vitality of this hero’s units by 3%---30---0---All---75%---
Dragon Skin III---Increases the Vitality of this hero’s units by 6%---50---26---Defense---50%---
Dragon Skin IV---Increases the Vitality of this hero’s units by 10%---70---36---Defense---30%---
Dragon Skin V---Increases the Vitality of this hero’s units by 16%---90---51---Defense---20%---

Fortitude I---Increase this hero’s Vitality by 25 points---10---0---All---100%---
Fortitude II---Increase this hero’s Vitality by 50 points---30---0---All---75%---
Fortitude III---Increase this hero’s Vitality by 90 points---50---26---Defense---50%---
Fortitude IV---Increase this hero’s Vitality by 150 points---70---36---Defense---30%---
Fortitude V---Increase this hero’s Vitality by 250 points---90---51---Defense---20%---

Backlash I---Increase the Counterattack rate of this hero’s units by 30 points---10---0---All---100%---
Backlash II---Increase the Counterattack rate of this hero’s units by 60 points---30---0---All---75%---
Backlash III---Increase the Counterattack rate of this hero’s units by 100 points---50---26---Defense---50%---
Backlash IV---Increase the Counterattack rate of this hero’s units by 150 points---70---36---Defense---30%---
Backlash V---Increase the Counterattack rate of this hero’s units by 250 points---90---51---Defense---20%---

Vengeance I---Increase this hero’s Counter-attack rate by 30 points---10---0---All---100%---
Vengeance II---Increase this hero’s Counter-attack rate by 60 points---30---0---All---75%---
Vengeance III---Increase this hero’s Counter-attack rate by 100 points---50---26---Defense---50%---
Vengeance IV---Increase this hero’s Counter-attack rate by 150 points---70---36---Defense---30%---
Vengeance V---Increase this hero’s Counter-attack rate by 250 points---90---51---Defense---20%---

Illusionist I---Increases the Agility of this hero’s units by 2%---10---0---All---100%---
Illusionist II---Increases the Agility of this hero’s units by 3%---30---0---All---75%---
Illusionist III---Increases the Agility of this hero’s units by 5%---50---26---Agility---50%---
Illusionist IV---Increases the Agility of this hero’s units by 8%---70---36---Agility---30%---
Illusionist V---Increases the Agility of this hero’s units by 13%---90---51---Agility---20%---

Athleticism I---Increase this hero’s agility by 20 points---10---0---All---100%---
Athleticism II---Increase this hero’s agility by 40 points---30---0---All---75%---
Athleticism III---Increase this hero’s agility by 70 points---50---26---Agility---50%---
Athleticism IV---Increase this hero’s agility by 120 points---70---36---Agility---30%---
Athleticism V---Increase this hero’s agility by 200 points---90---51---Agility---20%---

Chaos Bringer I---Increases the Double Strike rate of this hero’s units by 25 points---10---0---All---100%---
Chaos Bringer II---Increases the Double Strike rate of this hero’s units by 50 points---30---0---All---75%---
Chaos Bringer III---Increases the Double Strike rate of this hero’s units by 80 points---50---26---Agility---50%---
Chaos Bringer IV---Increases the Double Strike rate of this hero’s units by 120 points---70---36---Agility---30%---
Chaos Bringer V---Increases the Double Strike rate of this hero’s units by 200 points---90---51---Agility---20%---

Pulverizer I--- Increases this hero's Double Strike rate by 25 points---10---0---All---100%---
Pulverizer II--- Increases this hero's Double Strike rate by 50 points---30---0---All---75%---
Pulverizer III--- Increases this hero's Double Strike rate by 80 points---50---26---Agility---50%---
Pulverizer IV--- Increases this hero's Double Strike rate by 120 points---70---36---Agility---30%---
Pulverizer V--- Increases this hero's Double Strike rate by 200 points---90---51---Agility---20%---

Shadow Master I---Increases the Dodge rate of this hero’s unit by 3 points---10---0---All---100%---
Shadow Master II---Increases the Dodge rate of this hero’s unit by 6 points---30---0---All---75%---
Shadow Master III---Increases the Dodge rate of this hero’s unit by 12 points---50---26---Agility---50%---
Shadow Master IV---Increases the Dodge rate of this hero’s unit by 20 points---70---36---Agility---30%---
Shadow Master V---Increases the Dodge rate of this hero’s unit by 30 points---90---51---Agility---20%---

Swift Mover I--- Increases this hero's Dodge rate by 3 points---10---0---All---100%---
Swift Mover II--- Increases this hero's Dodge rate by 6 points---30---0---All---75%---
Swift Mover III--- Increases this hero's Dodge rate by 12 points---50---26---Agility---50%---
Swift Mover IV--- Increases this hero's Dodge rate by 20 points---70---36---Agility---30%---
Swift Mover V--- Increases this hero's Dodge rate by 30 points---90---51---Agility---20%---

Healer I---Increase the recovery rate of units losses by 3%---10---0---All---100%---
Healer II---Increase the recovery rate of units losses by 5%---30---0---All---75%---
Healer III---Increase the recovery rate of units losses by 8%---50---26---Balanced---50%---
Healer III---Increase the recovery rate of units losses by 8%---50---26---Balanced---50%---
Healer IV---Increase the recovery rate of units losses by 12%---70---36---Balanced---30%---
Healer V---Increase the recovery rate of units losses by 18%---90---51---Balanced---20%---

Acclaim I---Increase the number of units under this hero’s command by 20 units---10---0---All---100%---
Acclaim II---Increase the number of units under this hero’s command by 40 units---30---0---All---75%---
Acclaim III---Increase the number of units under this hero’s command by 70 units---50---26---Balanced---50%---
Acclaim IV---Increase the number of units under this hero’s command by 120 units---70---36---Balanced---30%---
Acclaim V---Increase the number of units under this hero’s command by 200 units---90---51---Balanced---20%---




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MyStIcElves

Rank 4
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14 Aug 2008
Posts
1630
Location
United States
PostedApr 30, 2011 6:05 pm
Those class specifics is kind of bull crap in my opinion... Take off the requirements and let us do what we want -_-

Doesn't it make more sense to put healer tome on defense tanker or acclaim on attack/defense to gain more troops.. and many others... |: takes the fun out of mix and matching tomes to get a nice combo...
I dont even like the hero potential requirement, I mean only orange heros can use lvl 5 books, that doesnt make sense, should let purples too, orange are already better than purple, why not let books universal ~_~


Just make the limit being that 1 of the same tome per hero is fine..

Thanks for the post zero, real nice

Sandikarus

Rank 0
Joined
27 Jul 2010
Posts
17
Location
Melbourne Australia
PostedMay 14, 2011 10:44 am
If Warmonger III and above is only for Attack specialists, and Valor III and above only for Def heros, how come the original blue Balanced hero everyone starts with has Warmonger and Valor as his trained skills?

This requirement should also be indicated on III tomes, if not on I tomes as a warning for players before they train skills that will become defunct later when they cant be developed any further.

Mystic Elves has a good point. Why not let us train our Heros as we choose, to have a bigger variety of Heros in the game? Defense specialists used as tanks would be better off with Agility or Dodge bonuses, as well as Agility Heros appreciating a harder hit when used as range attackers. Limiting the possible skill set can't help the variety of Heros in the game, instead it makes our Heros become more clones of each other as their lvls rise further

Executor44

Aeria: Product Manager
Executor44
Joined
18 Feb 2011
Posts
312
Location
United States
PostedJun 02, 2011 7:44 pm
Hi.
Thanks for your suggestions.
We'll discuss with the developers regarding this issue.
Much thanks.

Shlackpeny

Rank 0
Joined
21 Oct 2011
Posts
2
Location
Canada
PostedOct 23, 2011 8:42 pm

What would be really cool ..

where is the skill master?
Looking at each of my hero's it indicates that I can train all the wonderful skills you have mentions in this post. At the skill master. But I do not know where to locate said skill master. Could anyone help me with that?

Ssales

Rank 0
Joined
15 Jan 2010
Posts
1
Location
United States
PostedNov 19, 2012 9:57 am

Find Skill Master?

Where can I find skill master
I have a quest that tells me to find the skill master. But, there is no link to automatically walk to this skill master, nor can I manually find the skill master. Any help is appreciated!

jack4s

Rank 0
Joined
23 Feb 2008
Posts
11
Location
slovenia Slovenia
PostedNov 20, 2012 12:07 pm
hall of fearless in regia deorum and there is also in your start town beside transmutation master and gem socketeer.




i don't see it as fair when you get first orange here and he already have default lv 2 skills and first skill is valor and second guardian will. so from the start i'm already limited to these two skill and i can only level guardian will past 3 lv.

why not create that there is lower chance of success for mastering if he is not of right type instead of full block.

RollaR_50248

Rank 2
RollaR_50248
Joined
01 Feb 2012
Posts
713
Location
United Kingdom
PostedNov 21, 2012 12:26 pm
Ssales wrote:
I have a quest that tells me to find the skill master. But, there is no link to automatically walk to this skill master, nor can I manually find the skill master. Any help is appreciated!  


as jack4s said, hall of fearless in Regia Deorum or Iron Forge/Iron Bark Forge in your starter cities

jack4s wrote:

i don't see it as fair when you get first orange here and he already have default lv 2 skills and first skill is valor and second guardian will. so from the start i'm already limited to these two skill and i can only level guardian will past 3 lv.

why not create that there is lower chance of success for mastering if he is not of right type instead of full block.  


Only orange hero cards I and II have those skills pre-set. The devs did this to give a small stat boost to help out low level heroes and players. All other heroes are acquired without any skills pre-set, including orange heroes from tavern.

Genouf

Rank 0
Joined
12 Jun 2012
Posts
9
Location
France
PostedNov 21, 2012 2:31 pm

oj heroes I

hi, the problem is that those pre-set skills become quickly rather a big hindrance than a small boost since you need to pay 10g to undo one. Finding the gold to get rid of these skills had been a major problem for me...
thank you for reading
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