I've already given my feedback and voted, but I must say that choosing not to run bonus cash and instead running only first time buyer bonus this month was a very poor decision. Not only poor, but presumptuous. The company seems to operate on the underlying assumption that once someone buys AP, they're hooked and no longer need any attention. AP buyers seem to be regarded as drug addicts.
Other than the client games being so highly dependent on buying AP to be remotely competitive, there's very little incentive to be a return customer.
It's a shame that regardless of how much the individual teams care about the game that they run and manage, they're completely overshadowed by such company principles.