I came to shaiya from reccomendation of a clan mate in Legacy: Legend of Dragons. (LoD from now on)
On LoD at lvl 3, you unlocked the different professions: Herbologist,geologist,fisher. These where the 'primary' professions, enabling anyone to gaher raw materials (plants,rocks,fish)
Then there were the secondary professions: ?,jeweller,sorcerer (I cant remeber the name of the second plant-based one) These turned the raw materials into usable ones. Flowers-->dried up plant. Rocks-->powder. Fish-->Ink
All of these secondary materials would then need to be used together to make items,depending on your secondary profession. The majority of the ingrediants you needed you could gain yourself, but you needed 1-2 items form other professions to make it,ensuring trade.. Plant one = potions. Jeweller = runes (liek lapis in shaiya) and the odd scroll. Sorcerer = scrolls (like noss)
Each player could have a single primary and single secondary profession: Most went for the 2 that were compatable (eg: geologist and jewller) to make the most of it,gathering their own ingrediants.
Now in Shaiya, I have seen items being dropped form mobs for professions: tools,raw materials. There are apprentice NPCs in-game who offer to teach you how to cook etc (when you talk to them: not quests) and there are even proffession merchants who are set up as an empty shop: you can sell to them,but cant buy anything,as their is nothing to buy. There is even a professions tab on the Basic Skills (hit B) menu.
Why arn't all of these tied together to give Shaiya professions? The framework is there,but not tied together. It would give lower lvl people a chance to mkae their own amrour/items and make some money. Higher level people could do the same, giving them somthing else to do when they hit 70 for example.
Surley it's not that hard? example time:
Blacksmith class. Item required: 5 silver powder, 5 iron ore, 2 hammers. Makes a noble chain-steel protector.
Jeweller class. Item required: 2 eternal spirits, 5 magic alchemy powders, 1 ghost core. Makes a lv3 craft lapis.
Now those are only examples,but I hope peopel cna see what I'm getting at. Im also betitng this has been asked before,but it looks like AGE had this in mind,then gave up at some point.
What does everyone else think? Finish what was once started,and introduce professions? Or scrap it completely,instead of leaivng it in limbo?