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crystalpink

Rank 5.1
crystalpink
Joined
17 Aug 2009
Posts
7366
Location
Los Angeles United States
PostedFeb 14, 2011 10:51 pm
Yea, I'm also very happy seeing that the developer will implement features we wanted and asked. ^^v

I can't wait any longer to see these new features :D

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AndoSky

Aeria: Product Manager
AndoSky
Joined
05 Sep 2007
Posts
6117
Location
United States
PostedFeb 15, 2011 2:52 am
Update:
Here are some of the bugs that the developers have fixed already.

1. Cannot get any experience from fights in the dungeons.
2. After accepting the quest ”Collect Minerals” given by Silven in Silver Tower at lvl 12, the quest cannot be seen in quest menu.
3. The pop up window that announced level up on lvl 45->46. 46->47 didn't appeared when players leveled in a dungeon, and also the "!" for the new available quests doesn’t appear on demonfire map right after leveling.

WacaLee

Rank 0
WacaLee
Joined
05 Jan 2011
Posts
8
Location
Gator Town United States
PostedFeb 15, 2011 10:44 am

hey thx for the updates

keep em comin!!
AndoSky wrote:
Update:
Here are some of the bugs that the developers have fixed already.

1. Cannot get any experience from fights in the dungeons.
2. After accepting the quest ”Collect Minerals” given by Silven in Silver Tower at lvl 12, the quest cannot be seen in quest menu.
3. The pop up window that announced level up on lvl 45->46. 46->47 didn't appeared when players leveled in a dungeon, and also the "!" for the new available quests doesn’t appear on demonfire map right after leveling.  


thanks AndoSky, I'm glad to see that you guys are on the job,I for one as I'm sure many others log on daily to be updated on the progress reports.

And we come in hopes that BOOM!!! The game is on and ready to play...lol

memorex3322

Rank 0
Joined
19 Nov 2008
Posts
14
Location
new york United States
PostedFeb 17, 2011 4:49 am
nice to "see" devs at work. hope they will also fix other major things like wild map rendition (i think those moving clouds are causing the cpu load and the lag, might at well get rid of those clouds).. looking forward for a party sistem also and ofc to PLAY:P

~razor

AndoSky

Aeria: Product Manager
AndoSky
Joined
05 Sep 2007
Posts
6117
Location
United States
PostedFeb 17, 2011 6:52 pm
memorex3322 wrote:
nice to "see" devs at work. hope they will also fix other major things like wild map rendition (i think those moving clouds are causing the cpu load and the lag, might at well get rid of those clouds).. looking forward for a party sistem also and ofc to PLAY:P

~razor  


Haven't heard mention from them about that one yet, but we'll follow-up about it just to be safe.

crystalpink

Rank 5.1
crystalpink
Joined
17 Aug 2009
Posts
7366
Location
Los Angeles United States
PostedFeb 17, 2011 9:55 pm
memorex3322 wrote:
hope they will also fix other major things like wild map rendition (i think those moving clouds are causing the cpu load and the lag, might at well get rid of those clouds)  


Hmm, I've never heard from anyone mentioning about the cloud that hinders the smoothness of the game play.
But I guess, if the developer implements the option where players can change the graphic quality (depth and effect), players can just turn off the cloud effect, and lag problem will be solved. ^^

AndoSky

Aeria: Product Manager
AndoSky
Joined
05 Sep 2007
Posts
6117
Location
United States
PostedFeb 27, 2011 4:45 pm
Update: 2/27
The developers are actively fixing bugs for us. We're looking at launching CoG the 2nd week of March. Here's an update on some of the bugs reported in beta that they're looking into:

Bugs actively being fixed now:
- Heroes disappear during assigning
- Various disconnect issues
- Difficulty recruiting stronger troops
- Problems accessing areas after leveling up
- Various quests that couldn't be properly accepted
- Issue with having more than 6 heroes
- Dungeon saving issues

Bugs we hope will be fixed around launch:
- Music incorrectly changes when looking at an item posted in chat
- Replays sometimes play again after entering a dungeon
- Random flashes on screen
- Alliance quest for scrap metal doesn't properly report status
- Plus various others...

Bugs that require additional information for Devs:
- "You have logged in somewhere else" error message
- "Internal Error" message while trying to complete alliance quest during afk-training
- High CPU usage issue

Thanks again everyone who reported bugs in Beta

crystalpink

Rank 5.1
crystalpink
Joined
17 Aug 2009
Posts
7366
Location
Los Angeles United States
PostedFeb 27, 2011 7:10 pm
Yay for the update.

Ooohh, so many things still need to get fixed =o

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