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Azena

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Azena
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PostedJan 27, 2011 7:02 pm   Last edited by Azena on Jul 17, 2011 10:46 am. Edited 11 times in total

War on Magic RP: Rebirth

Long-time enemies, Mages and Templars, must join forces to combat a greater threat.
It seems an Original RP has been most popular so I'll start this one and keep the Poll going, the winner of the Poll tomorrow night will be our second RP.
Please be sure to read the thread carefully!

Theme: http://www.youtube.com/watch?v=E4SSDXFB_90

Story: In Aldra, an alternate world parallel to ours, magic is very much real and used by a growing number of people who are gifted with its ability. Magic takes many forms and using spells and symbols allow Mages to direct it to suit their purposes. 30 years have passed since the Catholic Church used a "Templar Army" to hunt and defeat wielders of magic. The number of Mages have dwindled in the world. However, there are hidden villages all over Aldra where Mages live in the shadows to try and live a normal life. Children are born and raised in these villages, never knowing of the world until they are of age. The most dangerous of these villages is Arnica, which lies deep in the Forest of Ichtar. Recently, dark activity has begun to emerge in the Forest, causing the Forest and surrounding areas to be in danger. The nearby Catholic city of Rexil has also suffered the plague of this new darkness. The War on Magic comes to a temporary halt as the Mages and Templars must work together to combat a more pressing evil.

Schools of Magic
A Mage may major in 1 school of magic and minor in another.

1. Elemental Magic: Magic that controls the elements such as fire, air, water, and earth. Mages generally only major in 1 element but some pursue multiple element masteries.
2.Nature Magic: Nature magic deals with plants and animals using a variety of subtle methods to deal with enemies such as entangling their enemy in vines. Nature mages can communicate with animals and order them to do a variety of tasks such as scouting or helping in a fight.
3.Transfiguration Magic: This branch of magic lets the user change into diffrent creatures as well as changing other objects. Living objects can only change to living objects and nonliving objects can only be changed to nonliving objects. They can also manipulate the weight of objects for example allowing a brick to float.
4. Summoning magic: Summoning magic allows the mage to call forth entities to aid them in battle. The mage can only summon 1 entity at a time and if the entity is killed it may not be summoned again for another 5 posts. Cannot minor in elemental or transfiguration magics.
5. White Magic: White magic is used to heal and protect allowing the mage to heal wounds dispel things such as poison or paralysis and cast a variety of barriers that shield from physical and magical harm.
6. Dark Magic: Dark Magic is a practice frowned upon in the wizarding community. This branch of magic lets the user summon Skeleton minions dissapear into the shadows and manipulate Darkness for energy based attacks and shields. Dark magic also lets the user control black fire.

Magic instruments: Mages each use a item magic weapon or artifact to channel their power, although magic can be done without one a magic instrument makes magic easier to cast and stronger. Favorite magic instruments are wands, glaives, rods, staves, books, and jewelery though many other things can also be used, Magic instruments are NOT ment to be used as a melee weapon in combat.

Magic Shields: Upon joining the Templars, a Templar Recruit is given an item of some sort that is blessed to protect them from Magic. It is not clear if these work, but it does seem that a Templar is given resistance to a certain type of Magic (Elemental, Summon, etc) that they then become an expert against. These objects are more symbolic of a Templar's journey than providing an actual sense of protection.

Weaknesses in Magic: Magic cannot be used on Holy ground has no effect on Holy objects although things being manipulated by magic can still be used. Magic is measured by the users stamina the more magic the wizard casts the more tired they become. Summoning magic takes a particularly large amount of energy to use. Using more magic than your body can handle can lead to unconciousness or death.

Rules (Subject to change with notice):

1. No godmodding
2. No invincibility, immortality, or bringing people back to life... unless you offer another life in exchange (law of equivalent exchange)
3. No randomly blowing up someones character thats just not right.
4. Cussing allowed but keep it to a minimum there are kids on here.
5. I must approve you before you post.
6. Follow the above rules failure to comply can result in me giving you the boot... trust me you don't want it it smells terrible.
7. No duplicates! Magic Major and weapons (for Templars) are based on first come, first served basis. Minor Magic is fair game, but you can't have the same Major Magic as another mage. The exeption is Elemental which has different sub-levels, the different elements however are first come first serve.

Important NPC's
Reaver -- A 'Reaver' that led a large attack against Rexil and Arnica using a Shadow army.
http://i566.photobucket.com/albums/ss108/hotsax09/reaper.png

Shadows (Icarii) -- Ancient creatures forced to serve 'the Reavers', weak to Dark Magic, black instead of blue like picture.
http://saitonetwork.files.wordpress.com/2008/10/laplace.jpg

Kilen -- A demon that has a dark past with Mai Joyeuse, but has vowed to protect her.
Human http://i162.photobucket.com/albums/t259/ShukketsuMizuMegami/Anime%20Guys/Regular/AnimeGuys-HotGothic.jpg
Demon http://i435.photobucket.com/albums/qq72/brookncole/Printed%20On%20The%20Mind/ShidanDarkDemonForm.jpg

Kruger -- An elder looking Icarii that contacted Rosie and others across Aldra to fight the Reavers.
Forgot to save the picture v.v but he's an old guy with a green aura, long white hair and beard and horns that curve back along his head. Can anyone find a pic?

Melody -- A young and innocent girl that lost her family to bandits and has fallen under the protection of the Isaac for the time being. Her curiousity can lead her to trouble.
http://images.quizilla.com/S/SamuraiKitten/1123529122_ndInnocent.jpg

Current Players
Azena -- Jade -- Nature Mage
Tatsukuya -- Sunai -- Water Mage
xx_Rosie_xx -- Rosie -- Water Mage
IceSpawn -- Mai -- Summoner Mage
Uriel_Magami -- Adrien -- Dark Mage
mygoodmind -- Rilliane -- Transfiguration Mage
Umichiru -- Sui -- Earth Mage
appeltje1988 -- Cloud -- Templar
lostblade89 -- Isaac -- Templar
SANTOS_26 -- Keel -- Templar


Character Layout:
Mage

Code:

[b]Name[/b]:
[b]Age[/b]:
[b]Appearance[/b]:
[b]Personality[/b]:
[b]Background (If Under 18, never left Arnica until the attack.)[/b]:
[b]Side[/b]:  Mage
[b]Starting Location[/b]:
[b]Magic Major[/b]:
[b]Magic Minor[/b]:
[b]Weapon[/b]:
[b]Pet(s)/Companion(s)[/b]:
[b]Magic Instrument[/b]:


Templar

Code:

[b]Name[/b]:
[b]Age[/b]:
[b]Appearance[/b]:
[b]Personality[/b]:
[b]Background (Nothing of Arnica)[/b]:
[b]Side[/b]:  Templar
[b]Starting Location[/b]:
[b]Weapon(s)[/b]:
[b]Magic Shield[/b]:
[b]Pet(s)/Companion(s)[/b]:


My Character Sheet

Name: Jade Myroni
Age: 18
Appearance:
Personality: Jade is impulsive, doing what she wants on a moments notice. She is young and naive, but adventerous and graceful. Her skills with her sword give her an over-confident approach at times.
Background (If Under 18, never left Arnica): Jade is the daughter of Aghod, the Village Leader of Arnica. She is just turned of age and much to her father's displeasure, will be soon taking her first leave of the village to see the world she was shielded from. Her childhood friend, Ryder, will be accompanying her as she makes her first stop at Rexil, a dangerous city for any mage, especially a young one.
Side: Mage
Starting Location: Arnica
Magic Major: Nature
Magic Minor: Transfiguration
Weapon(s): Father's Dragon Blade (in her picture)
Pet(s)/Companion(s): Ryder -- Fire Mage

Magic Instrument: Her Dragon Blade is magical, supposedly a gift to her family from the gods.
[/code]

The Red Wolf of Shu IGN: RuMai Rank: Guard Weapon: Iron Blade General: Liu Bei
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Tatsukuya

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Tatsukuya
Joined
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Posts
241
Location
Syracuse, New York United States
PostedJan 27, 2011 8:50 pm
Name: Sunai Avare
Age: 21
Appearance: Personality: Sunai is shy and tends to avoid contact with others, though she knows how to handle herself in battle if necessary.
Background (If Under 18, never left Arnica): An only child who lived with her mother until she died of illness. She has left the village of Arnica only three times but has chosen to return after too long. She has decided that she will take her final leave of the village soon because it only holds loneliness for her.
Side: Mage
Starting Location: Arnica
Magic Major: Elemental(Water)
Magic Minor: Elemental(Air)
Weapon(s): Only her elements
Pet(s)/Companion(s):Kiza, a water nymph she encountered on her first journey from the village. Magic Instrument: Tiara(in picture)

xx_Rosie_xx

Rank 2
xx_Rosie_xx
Joined
30 Dec 2010
Posts
406
Location
Cookie Land United Kingdom
PostedJan 28, 2011 10:54 am
Name: Rosie
Age: 15
Appearance:
Personality: she is pure of heart and somewhat shy. if she is scared she can unleash the full power of the elements but often faints after she has unleashed the elements as she is not strong enough to use that much of a powerful attack.
Background (If Under 18, never left Arnica): a daughter of one of the village elders. her father is somewhat controlling and she dislikes her father because of this. she mastered the use of water when she was only 13 and has the power to freeze water in an instant which has saved her life in 1 situation. she has 1 friend which is her pet
Side: Mage
Starting Location: Arnica
Magic Major: Elemental Magic
Magic Minor: White Magic
Weapon(s): a crystal wand passed down from her father said to be crafted by one of the first wizards, said to be able to form ice anywere, although nobody know's how it works
Pet(s)/Companion(s): a water wolf, as stated in picture
Magic Instrument a crystal necklace wich enhanses her abilitys in freezing water


should of shrunk the pics lol >.<

Azena

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Azena
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Posts
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Location
United States
PostedJan 28, 2011 6:41 pm
@Rosie, lol don't worry the size doesn't matter.

Well you're both accepted, but we'll wait to give others time to join and then we'll get started.

You don't have to worry about it since I didn't say, but diversity is the best! So no more Water Mages, and if we could get some Templars that would be awesome!

The Red Wolf of Shu IGN: RuMai Rank: Guard Weapon: Iron Blade General: Liu Bei

IceSpawn

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IceSpawn
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26 Feb 2009
Posts
479
Location
WOLFCHASE. -bark- United States
PostedJan 28, 2011 6:50 pm   Last edited by IceSpawn on Jan 29, 2011 7:39 am. Edited 5 times in total
Name:Mai Joyeuse
Age: 18
Appearance:

[Insert mismatched eye here, A.K.A. her left one is purple. Smile Oh, and add ridiculously long hair. Like...ankle-length-ish. Who needs short hair ANYWAYS?! XD (I am obviously comic relief)]
Personality:
Her personality is completely and utterly wiped. She's amazingly curious, to the point of getting herself in trouble....alot.
Background (If Under 18, never left Arnica):
All was well until she tried to cast a certain spell. Her mind was completely wiped. Her memories are locked, and henceforth, she's like an empty book, recording everything she sees, reads, hears, and does. The spell not only did that, it has made Mai a sort of...mirror, to the netherworld, albeit not in the sense that it makes her any type of epic sorceress or anything.. She communicates with spirits and ghosts easier, and subconsciously has the souls of the dead follow her and assist her.
Side: Mage
Starting Location: Arnica
Magic Major:Summoning
Magic Minor:Dark
Weapon(s):
[Changed!] See Magic Instrument.
Pet(s)/Companion(s):A spider demon she summoned and bound to her [then named Malice]. Is capable of turning into a more monstrous version of itself, but usually stays the size of her hand and in the shape of a black widow.
http://media.photobucket.com/image/black%20widow%20spider/Nikkie6969/female-black-widow-spider.jpg?o=12
Magic Instrument:
Bladed gauntlets with retractable blades.
[HA! I FOUND THE PIC OF IT!]

Azena

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Azena
Joined
02 Mar 2007
Posts
144
Location
United States
PostedJan 28, 2011 7:25 pm
@IceSpawn, great, but your Magic Instrument can only be a Weapon if its in your Weapon section, but Mages only get one weapon. However, Dark Hands are more a spell than an actual Weapon so don't put that as your weapon, just use it as a spell in combat. So if you want your MI to be Bladed Guantlets replace Dark Hands with BGs. OR pick a new MI and remove Dark Hands from Weapons and leave it blank. Hope that makes sense ^^

Also I changed my Major Magic to Nature and added in the rules about First Come First Serve for Magic so we can have some diversity in these Mages. And we still need Templars, come on people, you know you want to!

EDIT: To anyone that has sent me message, sorry I just checked my inbox for my first time since joining these forums ^^, I'll be much better at that now, promise!

The Red Wolf of Shu IGN: RuMai Rank: Guard Weapon: Iron Blade General: Liu Bei

IceSpawn

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IceSpawn
Joined
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Posts
479
Location
WOLFCHASE. -bark- United States
PostedJan 28, 2011 8:27 pm
Azena wrote:
@IceSpawn, great, but your Magic Instrument can only be a Weapon if its in your Weapon section, but Mages only get one weapon. However, Dark Hands are more a spell than an actual Weapon so don't put that as your weapon, just use it as a spell in combat. So if you want your MI to be Bladed Guantlets replace Dark Hands with BGs. OR pick a new MI and remove Dark Hands from Weapons and leave it blank. Hope that makes sense ^^

Also I changed my Major Magic to Nature and added in the rules about First Come First Serve for Magic so we can have some diversity in these Mages. And we still need Templars, come on people, you know you want to!

EDIT: To anyone that has sent me message, sorry I just checked my inbox for my first time since joining these forums ^^, I'll be much better at that now, promise!  


Okay, switched and changed! s my application acceptable now? ^^

Tatsukuya

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Tatsukuya
Joined
19 Sep 2009
Posts
241
Location
Syracuse, New York United States
PostedJan 28, 2011 8:45 pm
Azena wrote:
Well you're both accepted, but we'll wait to give others time to join and then we'll get started.

You don't have to worry about it since I didn't say, but diversity is the best! So no more Water Mages, and if we could get some Templars that would be awesome!  
lol Thanks for having me, it took me soooo long to find those pictures.

Tatsukuya.XC1: Cao Cao: DWO

Azena

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Azena
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Posts
144
Location
United States
PostedJan 29, 2011 7:27 am
lol Mai, sorry but no. Mages can only have one weapon and Bladed Gauntlets (even if just in your Magic Instrument section) count as a Weapon, so if you REALLY want Bladed Guantlets, you have to make it your only weapon (It can be your Magic Instrument too, just put it in both sections). Otherwise...be a templar xD

@Tatsu lol ya it can, generally tho I know exactly what I'm looking for (been doing this a long time) so I either have them on my comp or know how to find them on Google.

EDIT: I sent you all invite to DWORolePlayers group!

We may start tonight? Not sure yet, we'll see if we get any more apps during the day and how many.

The Red Wolf of Shu IGN: RuMai Rank: Guard Weapon: Iron Blade General: Liu Bei

IceSpawn

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IceSpawn
Joined
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Posts
479
Location
WOLFCHASE. -bark- United States
PostedJan 29, 2011 7:36 am
OHHHH! Okay! I didn't understand. ^^' Thanks!

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