About the quests: The one I recently failed was the one where there were 3 sages and some girl wanting me to solve their riddles. I think I failed this because of insufficient map awareness. I had no idea the castle had stairs to the sages on the outside of the wall (Logic dictates that to make it hard for enemies to attack, stairs should only be on the inside?). Thus I started smashing through the wooden walls, which cost time (enough for me to fail apparently).
I also barely failed the quest with 777 ghosts to kill. I got it on my second try though. On my first try I went to the western parts of the world to kill ghosts which appeared there and failed. On my second try I stayed near the boss (I didn't have to actually kill the ghosts to kill him but it gives a better grade when I do?) and killed there. And yes, I know how to swarm them around me and don't kill every small group I see.
Another common problem I face is the constant running around which seems so slow and makes me want to get a Max speed upgrade, which may indeed cost more time then it's worth. Should I just run and not even farm attack bonuses or something?
These are a few examples as I fail to remember any others at the moment. Finishing when there is very little time left is much more common.
Lengthening the time given for quests would make them a bit more relaxing maybe, but that may not be the point of them. Guess I'm just used to 90/60 minute matches like in other DW and SW games.
2nd suggestion is to make the duration of melee changeable. I think the matches end too soon and longer fights would be better.
Longer fights would be nice, but then I'd demand bigger maps and bigger team sizes to compensate. Longer/custom melee times wouldn't do by itself. Besides, close to half of the matches you will ever fight will end prematurely due to one team fulfilling the primary objective and winning the match. Longer times wouldn't help you then.[/quote]
Good point, I guess 30 officer kills for winning instead of 10 wouldn't hurt either. Mostly the out of time has happened to me in capturing the bases mode. KO mode is kinda boring in my opinion.