just a few things...in case you people are genuinely concerned and believe what you wrote.
First there's no hackers ingame (as of yet...it's always possible though) and what you see and mislabel as hacking is almost 100% lag or lack of understanding for game mechanics.
Second there is anti-hack...but no 'anti-hack' is 100%. All of the data is encrypted that is sent from client and server. Things like gameguard are needed for poorly programmed games that take shortcuts in security to save cost for faster servers (more encryption means servers have to do ALOT more).
Third... a DDOS isn't hacking...and can't be prevented.
If a game is coded with security in mind...neither encryption nor gameguard is needed. This relies primarily on the server doing alot more work. So time will show whether koei went cheapo when they hired 'net entertainment' or not.
I've got my bet on koei producing a quality product. They certainly have the money to put out something better then most of the f2p garbage we see.
ok smart *** -- level 2 weapon guard killed 1,000 KO's
meanwhile i killed only 800
i was field general my weapon was tempered 18/19 4 attack stars - 3 mousou 1 life
with Crecent in the 1st emblem - and 5 modify into Speed.
her at the most maybe 14 temper
do the math bud