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erebous

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erebous
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11 Jan 2009
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PostedSep 25, 2009 3:40 am

Bring balance back to pvp

There's a level cap on 1-15 and 20-30 pvp.

Since ep4 there has been a growing imbalance in these PvP zones, so why not cap enhancement too?

enhancement + noss = players logging off.
Sorry if I've become cynical but you may as well sell kills for AP, as this game is taking less and less skill to play.

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theJONNK

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theJONNK
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PostedSep 25, 2009 4:56 am
/support

HiFiSi

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HiFiSi
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PostedSep 25, 2009 7:19 am
Generic noss/enchant QQ topic #58342

Build a man a fire, and he's warm for a night. Set a man on fire, and he's warm for the rest of his life.

theJONNK

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PostedSep 25, 2009 7:34 am
HiFiSi wrote:
Generic noss/enchant QQ topic #58342  


so true...but still,man got a point there...waaaaay 2 many unskilled "pvpers" in uber gears sience ep4...on both sides on all servers.. Razz

xybolt

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xybolt
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PostedSep 25, 2009 10:20 am
HiFiSi wrote:
Generic noss/enchant QQ topic #58342  



ayé

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theJONNK

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PostedSep 25, 2009 10:45 am
xybolt wrote:
HiFiSi wrote:
Generic noss/enchant QQ topic #58342  



ayé  




Still: /support

erebous

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erebous
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PostedSep 26, 2009 4:39 am
HiFiSi wrote:
Generic noss/enchant QQ topic #58342  


You can QQ all you like about QQ, then we can all QQ about the death of Shaiya.

A practical (and moneymaking) solution would be for a noss that negates enchants.

Enter_Account

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KC United States
PostedSep 30, 2009 8:29 pm
I think PVP zones should be broke up more. You have high levels running around D Water which leaves no place for levels 40s to go and have PVP fun. On maps 1 and 2, it's a little more even matched which makes it fun.

As for mages/pagens and battle priests/orcs, PVP is just plain hard, too squishy. Magic users can hit hard, and so can the other cleasses, but die too fast.
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