Playing some months again now and yes that twice hitting war/fig skill is too much.
Actualy i believe its a faulty in making ep8 . See they do remove the twice hitting skill of the hunt/arch (rapid shot) prolly for the posibitily of being op when they changes how the stat points worked.
So why leave such a skill in game on a class that is already hitting way harder than the most. Doesn't make sense to me.
But since i play mostly 15 pvp yes any war/fighter skill that hits twice, is a potentialy 1hit skill on casters and hunt/sins/arch/rang witch hp under 10k.
So yes nerf wars/fights and while you are on it take their shields too. They aren't fing defs/guards!