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nicknerdrage

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nicknerdrage
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25 Dec 2013
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PostedJan 15, 2014 6:28 pm

[Rune&Ryoku] Balanced PvP

By Ryoku & Rune.



Balanced PvP

Explanation :

I've been expierencing alot of level differences in PvP
What i've been thinking is level groups , Level groups ? Yes let me explain,
Now it's like level 40 to 60 in 1 battlefield, which is really unfair for the lower levels.
What you could do is make level groups as in you put "level" to "level" in a battlefield.

Level groups with example :



( Had to make seperate threads of my suggestions from GMleo Just making sure you guy's wont think im forum spamming , Thanks for understanding )

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Warstorm1

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PostedJan 16, 2014 9:26 am
Completly agree even though pvp unlocks at lvl 40 its kinda pointless to do before around lvl 50 or your jsut gonna be baggage for your team

Iktome

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Iktome
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bleh United States
PostedJan 16, 2014 10:00 am
X-L games aren't exactly known for well balanced pvp. That said, I really like the idea of breaking up the matches in 5 level increments vs. the usual 10. Why? Ever seen a a first time player, joining at min level req, get their bottom handed to them repeatedly? Sometimes to the point of that player RQ'ing? Smaller increments means that more players will come back after that first try. The first try will be more fun for more players, because they will be more competitive. And the overall health of pvp in general will be much better than that of the standard 10 level incremented pvp instances.

Approved

Foxytemptations

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PostedJan 16, 2014 10:45 pm
I dont understand why this isnt already implemented. At the start of the game its not that bad, but as your getting more and more new players and continuing to play players its just doesnt make sense.

Currently you have lv55+ auto leaving the match if they see anyone under 50. before the match even started, and of course the lv 40s just leave because they think its stupid. So you end up getting a team of all 55+ against a team of three 50s and then 40s. The 55s just need to look at the 40s and they just fall over T_T

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chiseenxjai

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PostedJan 17, 2014 5:37 am
Foxytemptations wrote:
The 55s just need to look at the 40s and they just fall over T_T  


I lol'd because its true... Razz

godlytiger1

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PostedJan 18, 2014 9:45 pm

I suggested this to!

Please implement
Agh getting a team of lvl 40's and 1 53(me) vs like 55+ T.T??? how am i expected to win Shocked

TreishaSempai

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TreishaSempai
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PostedJan 18, 2014 9:48 pm
Previous X-Legend games implement PvP brackets in pretty much all of them as far as I'm aware, so hopefully this is reasonably something we will get later on. So this is a pretty good suggestion.

Karasuhebi

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PostedJan 18, 2014 9:55 pm
Foxytemptations wrote:
I dont understand why this isnt already implemented. The 55s just need to look at the 40s and they just fall over T_T  


Yup that says it all! +1 to this!

eiqenderes

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eiqenderes
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PostedJan 19, 2014 1:35 am
tsk, the brackets should be,

i.e

40-44
45-49
50-54

why?

gears.

auto explained?

Remnant001

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Philippines
PostedJan 19, 2014 6:24 pm
eiqenderes wrote:
tsk, the brackets should be,

i.e

40-44
45-49
50-54

why?

gears.

auto explained?  


if you're talking about the 45 gears and such, it's no trouble. once you get to 40, grinding in a dungeon would grant you many green gears(maybe even yellow) that you get sick of looking at them. since they're mostly common, you find them easily at auction at dirt cheap prices so i don't think gears is a problem unless the guy you're fighting has a crafted gear which would be most likely typical as you get a better prefix than using a prefix-less equipment.
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