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CookinDanger

Rank 4
CookinDanger
Joined
03 Aug 2011
Posts
3001
Location
Bosnia and Herzegovina
PostedApr 20, 2013 3:37 pm
jackOWonderfull wrote:

ee is a perfect example of a game that is just pointlessly full of a billion 'game features'.  


All kinds of sh*t happen when you try to say something in chat after forgetting to hit enter...

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qawsar

Rank 5
qawsar
Joined
03 Apr 2007
Posts
3609
Location
NYC United States
PostedApr 20, 2013 5:02 pm
To be honest, having crafting stalls would pretty much ruin the concept of having crafting buildings in your town. People would miss out on visiting such beautiful towns and just go to crafting stalls.

I feel like Lime Odyssey wasn't made for having everything just set out for you, its a game that makes you want to explore every corner and find out every new thing around every corner. So exploring a town that has the crafter you need and the recipe you need is something fun and enjoyable instead of visiting a crafting stall in your nearest town..

yulino

GameSage: Aura Kingdom
yulino
Joined
03 Feb 2010
Posts
884
Location
秋葉原 Japan
PostedApr 20, 2013 5:03 pm
qawsar wrote:
To be honest, having crafting stalls would pretty much ruin the concept of having crafting buildings in your town. People would miss out on visiting such beautiful towns and just go to crafting stalls.

I feel like Lime Odyssey wasn't made for having everything just set out for you, its a game that makes you want to explore every corner and find out every new thing around every corner. So exploring a town that has the crafter you need and the recipe you need is something fun and enjoyable instead of visiting a crafting stall in your nearest town..  

+21387

This is perfect.

Iyeru

Rank 4
Iyeru
Joined
16 Jan 2008
Posts
3065
Location
Madison, WI United States
PostedApr 20, 2013 5:17 pm
qawsar wrote:
To be honest, having crafting stalls would pretty much ruin the concept of having crafting buildings in your town. People would miss out on visiting such beautiful towns and just go to crafting stalls.

I feel like Lime Odyssey wasn't made for having everything just set out for you, its a game that makes you want to explore every corner and find out every new thing around every corner. So exploring a town that has the crafter you need and the recipe you need is something fun and enjoyable instead of visiting a crafting stall in your nearest town..  


I just hope that towns aren't via guild warfare. Neutral

Picchuu

Rank 3
Picchuu
Joined
04 Apr 2011
Posts
818
Location
United States
PostedApr 20, 2013 5:47 pm
Iyeru wrote:
qawsar wrote:
To be honest, having crafting stalls would pretty much ruin the concept of having crafting buildings in your town. People would miss out on visiting such beautiful towns and just go to crafting stalls.

I feel like Lime Odyssey wasn't made for having everything just set out for you, its a game that makes you want to explore every corner and find out every new thing around every corner. So exploring a town that has the crafter you need and the recipe you need is something fun and enjoyable instead of visiting a crafting stall in your nearest town..  


I just hope that towns aren't via guild warfare. Neutral  


Makes no sense, LO is definitely not that type of game. We're not talking about Darkfall or Mortal or EVE, where the overarching focus IS in fact PvP and getting things through PvP.

Also, stop trying to make LO into RO2. Cykan employees made this game because they didn't like what Gravity was doing with RO2, and I think we should keep it that way. Also, RO2 is bad. Don't try to make LO into a bad game.

Zenia1

Rank 3
Zenia1
Joined
12 Apr 2009
Posts
937
Location
Cookie Land United States
PostedApr 20, 2013 6:04 pm
yulino wrote:
qawsar wrote:
To be honest, having crafting stalls would pretty much ruin the concept of having crafting buildings in your town. People would miss out on visiting such beautiful towns and just go to crafting stalls.

I feel like Lime Odyssey wasn't made for having everything just set out for you, its a game that makes you want to explore every corner and find out every new thing around every corner. So exploring a town that has the crafter you need and the recipe you need is something fun and enjoyable instead of visiting a crafting stall in your nearest town..  

+21387

This is perfect.  


+1 to them I love the idea with it more open and adventurous in LO over being so straight forword on things.+ I just dislike stands in general lol it always makes lag somewhere.

<3

Iyeru

Rank 4
Iyeru
Joined
16 Jan 2008
Posts
3065
Location
Madison, WI United States
PostedApr 21, 2013 1:03 pm
Good. I'm glad people agree that RO2 isn't anywhere near as polished as Lime is. It really isn't. I will dump RO2 the moment Lime comes out.

And I agree actually on the whole house Versus stall thing. Immersion would be better suited for a housing system that ends up being your crafting stall areas. I was just posting this topic to see how people would react, and I guess I got the intended reaction I was looking for.

yulino

GameSage: Aura Kingdom
yulino
Joined
03 Feb 2010
Posts
884
Location
秋葉原 Japan
PostedApr 21, 2013 1:48 pm
Neutral

That is all.

Picchuu

Rank 3
Picchuu
Joined
04 Apr 2011
Posts
818
Location
United States
PostedApr 22, 2013 5:13 pm
yulino wrote:
Neutral

That is all.  


This 5ever.

I make no Rupaulogies.
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