So, if you kill a boss in a party, say for rebirth quest, the whole party gets the quest completed. For "Bossing Me Around", the party DOES NOT get the reward, ONLY the person who kills the boss. Now we have 8 bosses, spawning, 1, perhaps twice a day. that's 8-16 people who can get the reward. The server houses how many? 200+? Something is quite wrong here. Either 1) the whole party needs to be able to claim, or 2) world bosses need to spawn more often. This basically rules the strongest 8 people get the rewards, every time... The event idea is nice, but the 'rules' of it are quite bad.
Just an idea, and to let everyone know.