Excellent idea. However, the harm is just a bit too much. The three legendary weapons, boomerang, axe and spear, all have 242 harm. Now if masamune was considered a weapon equal to muramasa, then the legendary weapons would not be worth of holding the title legendary. Therefore, my advice to you -- lower the harm a bit! The weapons are considered legendary, and other weapons should not be able to exceed their stats. Also, masamune's stat formation seem familiar. Aren't they the stats of a tv set, or an ice cream? Both weapons have a limit of high angles. Therefore I think masamune's angles should be kept the same. Lastly, if this weapon actually manages to get in the game, would it be in the jewel farm? Will there also be a **masamune?