PM me a link to your suggestion, please.
As for the 30 minute duration, I prefer it; I would rather not devote an entire hour to RvR when I could be out leveling and/or drop hunting. However, the reason many of the Dione faction stopped attending is because of a certain Eos guild which exploits a certain terrain glitch, earning BP for themselves and causing us to lose Glory Points (and sometimes XP). When only a few of us show up, there's little chance of success in attacking on one front and defending against an exploit on the other front. There's no point in attending an event that will only earn BP for one faction and deplete our Glory Points in the process.
I've reported a few terrain glitches and their potential for being exploited. Hopefully the Devs will fix them soon.
You just supported my claim that decreasing the duration of the event increases your interest in doing other things. I know you are not max level yet, but people who are, are losing the ability to find other things to do. There are at least 7 players who have Legendary Emplant weapons already, and they are have the largest fortunes, and are level 42, and most are also people who attend every RvR.... (Why is it that they have accomplished everything you are trying to accomplish, in a lot less time?).
I know I can't coerce you to play like them, but it drives a point home: Your playstyle is not as productive as their playstyle. That doesn't mean that you have more or less fun than they do, as you may very well enjoy a slow, social grind, and tyou may log less hours playing (given how much I see the GS's in Shoutbox, I'd say this is accurate).
So the question that I'm leading to is, Should we design the game to cater to unproductive play styles, or should we encourage players to become productive?
As for the comment about exploiting borders:
1. If Ruemon pvp were global, this would be a non-issue. There are multiple exits to every town, teleports to hunting grounds, and once you are on a large immense map, it is harder to hunt you down.
2. I don't buy this excuse. The persons you are claiming exploit the border to kill people on entry, have been doing so since week 1 of the Open Beta (I know who you are talking about). Because Dione used to be leading, they actually got alot more kills (BP) before Requiem Switched factions, because every time some Dione stragglers showed up late to join the swarm at the top of Ruemon, These players could harvest 2-3 people every few minutes. That didn't stop Dione from coming then. In reallity, the biggest complaint I hear, is that Dione players like to blame 2 guilds defecting to Eos. They would rather blame those two guilds, and play the Victim role, than they would play the Creator role, and solve their problem by creating leaders and organizing. The runner up excuse, is Dione players are claiming they are less geared. They tell me when I question them, that "soon we'll be able to come. At this time I am farming and trying to become uber first." Dione used to have bless 24/7, and most of the players are the same. So why aren't they just as if not more uber than Eos? This isn't exactly a game where any top guild hoards all the drops .... Runes are easy to acquire and so is gear.
While it's an interesting excuse you bring up, it's the first time I've heard of it being a "primary" excuse.