Awakening Meteor Storm set [Awakened Fame Cloth Armor Lvl70] +10 Fort
Hecate's Serpentine Staff [Awakened Staff Lvl65] → +10 changed into +6
Martial Witch Doctor Bazuka [Purple Staff 75] +10
Wind Melody Eagle Cape [5% Agi 309+]
Guidance Spring Necklace [5% Agi 188+ Lck 94+]
Dark Heart Ring [5% Agi 247+]
Sadness Ring [2x Damage]
Gore Render's Hard Stomach - "Death threat's Duration +4 seconds"
Antor's Invisible Blood Claw: Agi49+ 2% chance of preventing target from casting skills
^ I mostly use this if im up against a any casting class, eg. Cleric,Shaman and Illusionist
Robo VT080's Kinetic Energy Nucleus-S - 5% chance restore 2499hp/5% chance remove neg. statues.
^ mostly used either when im soloing a boss or when im low on HP during pvp.
Also any sort of block rate + trophy would do if your a Weapon ↔ Shield swapper or a trophy swapper.
Also a movement speed trophy, the one from highland would do.
Light Sanction/Grace of Wisdom = Can be swapped if you have a Grace of Wisdom buff.
Rage of Storms
Poison Arrow Rain
Song of Patience
Dark Tail Slash
Above are the list of glyphs that im currently using, as i have enough enough acc to hit majority of the server i concentrated all of my glyphs to eva/def.
You can mix the glyphs depending on the stat you lack.
Class Talent / Certficates
10 M-crit rate → 5 Nightmare attack
10 HP → 1 Blood Contract → 1 Evil Embodiment
1 Death threat
5 Accuracy → 1 Wild shout
1 Blood contract = HP Regen bonus +20% "at max Blood conversion Lvl 75 it gives 500hp/sec
1 Evil Embodiment = Self buff when used -30% M-dmg reduction
1 Death threat = +2 second duration on AoE fear, with gore render trophy it is a 11second fear.
Certificates - USING 2X M-DMG IS A WASTE
Most of the enchants that i've used on the set is Enchant-Slightness 3x ,
Leg Enchant-Gale 1x, Hand-Enchant - Blessing 1x
Hotkeys - i currently have Q E R T // F G H assigned. For Q E R T i've assigned the weapon/trophy which i need to switch to immediately when i get KD Slept or Stunned.
For F G H keys i set them for trophy switching, but truthfully i assigned them because it pissed me off i couldnt reach A+ 7 8 9 0 or C+ 8 9 0 with one hand, its difficult but effective to have more keys.
*Above screenshot was missing some m-dmg glyphs when i had taken it.
* If you could afford/find Star Stones / Lunar Rock [The new gems which gives 7%//3% both stat for 1hour] buy then use it, it lasts permanent.
*Evasion build is ONLY preferred for a fame set for max efficiency
*Not going to write a Attack pattern or Skill pattern about it since you should already know along the way to Lvl70 if not read other guides on the forums where people have written it.
I will re-edit the post once i find the old screenshot when i used the Resistance build.
any questions leave a post or contact me in game, KORK
finalised warlock build for 75cap.
Exhiliration [Warrior DEF+]
Spirit Scar [MA DEF+]
Lightning Wave [Templar DEF+]
Heavy Artilery [Engineer DEF+]
Grace of Wisdom [Cleric DEF+]
- All glyphs which gives Defence bonus
- About 3-4% reduction on received p-dmg
Elika's Frozen Heart - Agi +55 // 5% chance of increasing M-atk 6834
Petella's Whisper - Int +57 // 5% chance of increasing M-crit 339
*Trophy combo Max hp + 1629 , All phy resis +7 Elem resis +15
-Put Gore render trophy on trophy slot and switch out with elika's trophy after casting a fear.
^ For stable resistance you need Elika / Petella combo together.
-Trophy enchant = Guardian lvl9 and Guardian lvl10
Accesory - Blue ring for more phy-resis (Slash/Strike/Pierece preferred with Str - Agi - Lck)
Necklace - If you do not have Elika-Petella combo you can replace it with Crimson Alchemist-Death which is 5% chance to proc + 2413 DEF + 10% Elem resistance
KP allocation = remove HP > HP Regen > M-rate -mdmg buff put it to 20eva and distribute the rest with M-dmg or M-rate
anymore questions pm KORK ingame - Sapphire