I came up with a few ideas, I don't care if you like them or not, or if this will ever be implemented. I just hope you look at this and say: "hmm, maybe."
I just felt like I had to post this, so here it is.
Unlocked after reaching level 140
Starts at level 140
Low base magical melee damage, very strong debuffs. Bonus stat: Dexterity – Increases critical, slightly increases evasion.
Weapon – Claw weapon on right hand, on left hand (shield slot) a magical chain, does not add up to defense, but instead slightly adds magical defense, and can give a stat such as mana consumption or skill cool down, depending on how rare the chain is.
Call of suffering 0/6 – Increases movement speed by 0.5
Call of blood 0/4 – Increases critical chance
Call of power 0/5 – Increases magical damage
Call of fear 0/4 – Increases physical and magical evasion
Call of strength 0/2 – Increases HP and slightly boosts defense
Dark Worship 0/4 – Increases all demon’s stats.
Supreme devil 0/1 – Costs a ton of gold, slightly increases ALL stats, increases all skill’s power by 50.
Kiss of Chaos 0/8 – Character throws a purple fireball at a single target. [500 power at level 1] (Basic attack skill)
Sphere of spiders 0/6 – Character throws a ball of spiders that causes massive poison/bleed effect, and cuts hit rate, attack rate and damage of the target by 30%. (when used on monsters poison/bleed damage is increased by 200%) (poison damage increases with levels)
Chains of Torment 0/4 – Character binds itself with the target with a chain, and they become both unable to move, attack or use items such as potions. The target also takes damage over time. The bind can only be broken by killing one of them, or it can be cancelled by the caster. (damage increases with levels)
Summon demon 0/1 – Summons a demon that fights alongside the caster. (melee magic damage, much like elemantalist's spirits)
Screams of suffering 0/4 – Character causes silence to all monsters and players around him. (silence duration increases with levels, starting with 3 seconds, and maxed with 6 seconds)
Cowardice 0/1 – Causes up to 4 targets around the caster to become unable to attack for 5 seconds, but also increases their evasion.
High level skills :
Eternal d amnation 0/3 – Greatly slows movement and attack speed of up to 8 targets around the caster in a medium radius. Causes huge poison/bleed effect, as well was gradually depleting the target’s mana. This effect only works as long as the targets remain around the caster. (only works in pvp, when used on monsters only the poison/bleed effect works, number of targets increases with levels up to a maximum of 8, as well as poison/bleed damage)
Soul snatcher 0/2 – A demon arm appears from the caster’s hand and scratches the target, causing damage and healing the caster. [600 power at level 1, 800 power at level 2]
Embrace of chaos 0/1 – Embraces the caster with a chaotic aura, causing monsters and players in melee range to take gradual damage, also increases cast speed by 15%, and has a chance to silence players in pvp for 1.5 seconds, when used on monsters, has a chance to cause fear for 3 seconds.
Doom 0/1 – Causes a single target to become blinded, and causes the target’s defense and evasion to drop. Blind lasts for 8 seconds, the rest of the debuff lasts 18 seconds. (pvp only)
Demonic possession 0/1 – Demon sacrifices itself to possess a monster. Monster becomes under the player’s control and attacks as a normal demon, or player can attack the monster until it dies. Demon cannot be summoned again until the monster dies.
Compra’s kiss 0/1 – Causes deadly damage to a single target (much like deadline for assassin or archer), slow casting speed, long cool down. [1000 power]