Author Message

Executor44

Aeria: Product Manager
Executor44
Joined
18 Feb 2011
Posts
308
Location
United States
PostedAug 04, 2012 4:14 pm
Thank you very much for your suggestions about the game and promotions. We appreciate your constructive feedback and your interest in improving Golden Age.

Your promotion ideas are very helpful and our team is discussing the possibility of implementing them in the near future.
We apologize that the game has some old bugs which were not fixed yet. Currently we are working more closely with the developers to address those issues along with the Battlefield system.

Thanks for your support and please let us know if you have any questions.
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acidthao

Rank 2
acidthao
Joined
20 Apr 2008
Posts
715
Location
Minnesota United States
PostedAug 04, 2012 5:51 pm
Executor44 wrote:
Thank you very much for your suggestions about the game and promotions. We appreciate your constructive feedback and your interest in improving Golden Age.

Your promotion ideas are very helpful and our team is discussing the possibility of implementing them in the near future.
We apologize that the game has some old bugs which were not fixed yet. Currently we are working more closely with the developers to address those issues along with the Battlefield system.

Thanks for your support and please let us know if you have any questions.  


A really old bug...fortification battles. did you no if you have one army attack a defending fortification the battle time would be hours. but if you send in 1 defending or attacking army of 1 or more troop the timer drops from hours to seconds... its one of my favorite bugs.

Kaliedo

Rank 0
Kaliedo
Joined
15 Feb 2012
Posts
80
Location
NY United States
PostedAug 04, 2012 6:10 pm
I've reported that one a bunch of times and they have yet to fix it, I just take it as a sign that we're allowed to exploit it.

I've ruined quite a few coordinated attack waves that were unfortunately spaced out by 10+ mins while defending, it was fun picking them off one by one.
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