I think the new ToF should be level restricted like other Personal dungeons are. Say only people below lvl 80.
1.- Why? Because it unbalances a lot of stuff. Market prices on certain things, everything. You can go there over and over again (5 minutes run to get it all) with a high lvl player and just farm att/def/heal/mana pots and the Eraticrat armor + ignore all monsters. Sounds nice eh? Well try selling those then. It completely makes the previous somewhat valuable items without any real value now, attack and defence potions for instance. And I personally think Eraticrat armor sucks. Instead of that one put the normal 73-77 gear , class specific, that should be IDd and could possible fetch a b6e sealed thing.
2. -I think ToF should be made for players below lvl 80+ for extra challenge since bosses can be quite hard for lvl 75ish without proper gear. So that not anyone could just barge in, take the loot and sell it. Make it level restricted.
3. -High plussed armor should keep its value, otherwise you can just skip 90% of this game since a lot of things became obsolete with the new additions. Armor/weapon crafting and material processing is of no use now, same for herbs/stone/energy harvesting, .. A lot of things in game that just nobody cares for anymore, and what a shame since they are done really good .. I hope you know what i mean...