Q: How do I get resources?
A: You can get resources by building structures that generate resources, by doing battle, by completing missions, or by using supply packages.
Q: Which buildings produce which resources?
A: To get tiberium, build a harvester on a tiberium field (green). To get crystals, build a harvester on a crystal field (blue). To get power, build a power plant. To get credits, build a refinery. There is no building to generate research points.
Q: Which resources are available through combat?
A: You can obtain tiberium, crystals, credits and research points through combat. Power cannot be obtained through combat directly. (You could get a supply package containing power through combat, see below). The amount of resources you get through combat are scaled with the base level, destroying more difficult bases awards more resources.
Q: Which resources are available using supply packages?
A: There are supply packages for tiberium, for crystal, for power and for credits. You can activate any package using the specified number of supply points (which regenerate over time). The resources are added to your currently selected base (except credits, which are shared across bases, see below). You can also click the "+" button adjacent to a resource as a shortcut to activate a supply package in your current base. Research points are not available through supply packages.
Q: Are resources shared between bases?
A: Tiberium and crystal are not shared between bases, but can be transferred between bases (at the cost of credits). Power is not shared between bases, and cannot be transferred. Credits and research are shared between bases, and can be used anywhere.
Q: How do I get supply crates?
A: Some Forgotten camps, outposts or bases contain a supply crate. You will receive the supply crate by destroying the building marked with the supply crate icon in the base. The type of crate you receive is random. Additionally, you can receive supply crates through missions, or by visiting the shop. To see the crates currently in your possession, use the "Inventory" button on the top menu bar.
Q: What can I do with which resource?
A: You can use tiberium to build structures in your base, as well as some defensive structures. You can use crystal to build units (both offensive and defensive). Power is required for the building of higher levels of all buildings and units. Credits can be used to transfer resources between bases, as well as unlock units and structures in conjunction with research points.
Q: What is a production bonus?
A: Some structures in your base can generate periodic batches of extra resources if they are placed adjacent to other buildings; these are called a production bonus.
Q: How do I get a production bonus?
A: To get a production bonus on a harvester, build an adjacent silo. To get a production bonus on a power plant, build an adjacent accumulator. To get a production bonus on a refinery, build an adjacent power plant.
Q: When do I get a production bonus?
A: If you have a building that qualifies for a production bonus (see above), that building will periodically generate a bonus package. The bonus amount depends on the level of the production building. The length of the period depends on the number and level of the adjacent support buildings. When a bonus package is available, you can see its yellow icon in your base. Simply clicking on the package collects the resources, which will be immediately added to your balance.
Q: What if I don't pick up bonus package?
A: Every production building can generate up to two bonus packages. When two packages are ready, the building will stop producing bonus packages until you collect them.
Q: What is a production speed boost?
A: A production speed boost allows some production buildings to generate resources faster. This is separate from the bonus production system.
Q: How do I get a production speed boost?
A: You get a 25% speed boost for every crystal field adjacent to a power plant. You get a 25% speed boost for every tiberium field adjacent to a refinery. The maximum speed boost is 100% (thus, 4 fields). The field does not need to have a harvester on it to receive the production speed boost (but that is still allowed).