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GMshrinky

GameMaster: USA
GMshrinky
Joined
24 Sep 2007
Posts
1283
Location
San Jose United States
PostedSep 20, 2011 2:44 pm

New server coming September 21st!



Hello all!

I've been summoned by the King to bring you this rare message. You read it right! We're going to be launching a new server on September 21st at 7:00 PM PDT! It's the dawn of a new time, and I foresee the emanation of new legendary warriors and fearless dragon slayers alike! It's time for you to step up your game in a brand new world, and fight to become the best! You'll have a fresh start, as will others, in which you will race to be the best with everyone else starting at the same point as you! Grab hold of this grandiose opportunity, and take with you your pride, honor and perseverance!

Along with this new world, we will be having many launch events to give a little hand to the new people of this world. You may have to put in a little work, but the prizes will be rewarding.

Derpa derp
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tommyrage

Rank 0
Joined
06 Sep 2011
Posts
3
Location
United States
PostedSep 20, 2011 7:58 pm
Are Warriors still going to suck on the new server?

Enigmast

Rank 0
Joined
15 May 2011
Posts
24
Location
Denmark
PostedSep 20, 2011 9:41 pm
Seems like a bad idea to me, we dont have a big active population on the current server, and im afraid a new server will only make it worse Sad

SlntPyro

Rank 4
SlntPyro
Joined
06 Feb 2007
Posts
2339
Location
Eye of the Storm United States
PostedSep 21, 2011 12:25 pm
Enigmast wrote:
Seems like a bad idea to me, we dont have a big active population on the current server, and im afraid a new server will only make it worse Sad  


Couldn't agree more... We don't need another server, we need updates Sad

netfade3

Rank 0
netfade3
Joined
29 May 2011
Posts
22
Location
United States
PostedSep 21, 2011 4:16 pm
Also agree with it.

As discussed with Paladin, we barely have enough active remaining players left on Server 1.

We can't keep new players and were supposed to have an improved mentoring system and increasing free instance runs based on how many apprentices a mentor had (so that a mentor could actually run ALL his apprentices instead of 1-2 a day without hindering their own leveling progress)

Our high level players are thinning out as many quit out of boredom or frustration of broken game mechanics/bad balancing/lack of competition.

Poor leveling progression and equipment refining rates leave people quitting before they even reach 50 or failing to refine +9s even with hundreds of $'s spent on DG to "increase" success rates. This "ninja nerf" to refining has been discussed quite frequently on the dc.gamedp.com forums.

Even with their lowered rates, at least gamedp hosts events such as http://dc.gamedp.com/announcement/09212011/dp4s5n684g.shtml

The divine daily spin has been nerfed yet again to give gold or exp out 90% of the time and lowered the rates of ever getting anything else such as gems, scrolls, etc..

The Hit/dodge nerf that made it revolve solely around differentials in levels has killed any sort of interguild pvp in wars due to there being no point or chance for a guild to win should the opposing side have a player 10lvls or higher than the other guild.



With opening another server and not addressing the current issues that are causing your paying and non paying playerbase to continue to dwindle and quit, you will continue to escalate the problems at hand and eventually resort to having to shut down the game due to lack of revenue offsetting the overhead costs.

The players have been asking and asking, speaking their thoughts, trying to make the game a better place to play, and anything else they can to voice their feelings about where the game is headed. However, nothing seems to be being done and the problems continue to stack on top of each other with each new decision that is being made by Aeria or everdream.

We barely have enough players to even be housed on 1 server let alone causing any new players joining the game to begin on the server 2 50% of the time and have part of Server 1 reroll to server 2. In the end you'll simply have 2 empty servers with not enough players and resort to having to discuss hosting Server Merges just like you have in other games like Caesary.

Why not avoid this problem and host a Q&A with your current playerbase, take input from the people paying for the game, the high level players that experienced it all, and replan what the best course of action for this game would be. At the current rate, there will be nothing left for us and slapping on a new server isn't going to serve any purpose in the short or long term.

SaiwaiKitsune

Rank 0
SaiwaiKitsune
Joined
03 Jun 2011
Posts
6
Location
United States
PostedSep 21, 2011 5:39 pm
Very well thought out, and nicely stated.

I haven't been playing the game very long, and mostly just use it to kill time while I'm at work. But I've noticed that it's not a very crowded game. Aside from a new server allowing people to create a new character with the same account, there isn't really any need for it at the moment. The game just doesn't attract the number of people to justify a new server. :/

GMAnya

GameMaster: USA
GMAnya
Joined
22 Aug 2011
Posts
437
Location
Santa Clara United States
PostedSep 21, 2011 6:56 pm
A new server launch is an incentive for new players to join the game without the discouragement of higher level/established players. It also allows for current players to try out a different class. We look forward to adding new content in the future and will post in the forums as soon as any new content is available.

We will be hosing lots of events on the new server as well as the existing servers. Keep an eye on the events page in the coming weeks to see what we've got going on!

netfade3

Rank 0
netfade3
Joined
29 May 2011
Posts
22
Location
United States
PostedSep 22, 2011 7:57 am
The right way to have promoted new players would have been to have a mentoring system for new players that allowed them to actually benefit and level faster throughout the day instead of thinning out the game even more. It has happened on many aeria browser games and I would have hoped by now there would be more caring about preserving the game life rather than repeatedly launching new servers to temporarily boost aerie revenue as people spend money in the initial leveling rush. In the end as we see time and time again with aerie titles, there won't be enough players on either server and it will end up merging or being discontinued altogether due to lack of interest. If players wanted a new server they would just play on the new ones on gamedp.com. At least there it is justifiable due to the large player base. You would be surprised to see how little accounts are on s1 if you actually purged the system of players inactive for more than 30 days.

Thank you for speeding up the death of the game that we so loyally chose to sop end and support at aerie instead of gamedp. Seems our loyalty was misplaced.

Posted By Aeria Mobile
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